Player Matchup

Grover
Grover
BeelzebubsTears
Grover
Level 676
Champion Stats
129W - 110L
1,627 SR
Queue Stats
1,394W - 1,402L
1,590 Elo+
Solo
Viktor
Viktor
DaddyDmac420
Viktor
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,716 Elo+
Party 2
Skye
Skye
bbgloveschicken
Skye
Level 88
Champion Stats
9W - 8L
1,686 SR
Queue Stats
230W - 231L
1,640 Elo+
Solo
Ying
Ying
imuteplats
Ying
Level 272
Champion Stats
1W - 2L
1,676 SR
Queue Stats
15W - 7L
1,763 Elo+
Party 2
Pip
Pip
kyleisewing
Pip
Level 333
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,762 Elo+
Party 2
Team Averages
Level 276
1,598 SR
1,695 Elo+

VS

Team Averages
Level 554
1,572 SR
1,599 Elo+
Koga
Koga
CheezWizerd
Koga
Level 888
Champion Stats
14W - 7L
1,610 SR
Queue Stats
670W - 673L
1,569 Elo+
Party 1
Moji
Moji
ChillingPuppet
Moji
Level 129
Champion Stats
8W - 12L
1,523 SR
Queue Stats
455W - 445L
1,603 Elo+
Solo
Willo
Willo
ComeatmePLS
Willo
Level 999
Champion Stats
195W - 108L
1,719 SR
Queue Stats
1,082W - 1,106L
1,619 Elo+
Solo
Atlas
Atlas
LuisChaos1987
Atlas
Level 522
Champion Stats
3W - 5L
1,363 SR
Queue Stats
324W - 286L
1,610 Elo+
Solo
Ying
Ying
legenspro
Ying
Level 233
Champion Stats
41W - 29L
1,645 SR
Queue Stats
296W - 279L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 0 / 6
1,653
207
18,245
23,069
800
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
5
0 / 4 / 0
642
80
890
10,617
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

37
4 / 9 / 2
838
105
23,241
28,484
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

53
1 / 8 / 8
862
108
28,624
36,631
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

46
2 / 7 / 5
851
106
14,286
29,199
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 1 / 6
2,183
273
33,451
17,166
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

53
6 / 2 / 8
2,057
257
17,565
16,765
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

59
8 / 2 / 11
2,289
286
37,980
15,074
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

58
1 / 3 / 8
2,084
261
13,864
22,544
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
40
4 / 1 / 10
2,145
268
25,140
13,737
0
Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
2m 59s
30
Kill Participation
71
9
Kills
28
28
Deaths
9
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
0
6
5
W
9
1
6
12
W
6
2
8
5
W
8
2
11
6.75
L
Viktor
0
4
0
0
W
1
3
8
1.67
L
4
9
2
0.56
L
1
8
8
0.63
L
2
7
5
0.64
W
Ying
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,286
Damage
128,000
128,000
Taken
85,286
800
Shielding
0
55,797
Healing
55,608
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,245
13,676
19,352
16,764
23,069
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,451
30,887
0
7,865
17,166
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,565
17,565
7,154
8,597
16,765
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
37,980
34,179
300
1,362
15,074
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Viktor
890
890
0
210
10,617
0
W
13,864
13,864
0
904
22,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,241
17,795
0
3,296
28,484
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,624
21,624
4,078
4,997
36,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,286
12,364
2,724
4,376
29,199
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
25,140
21,553
19,043
10,383
13,737
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role