Player Matchup

Khan
Khan
Qualifying
EASTERwBUNNY
Khan
Qualifying
Level 216
Champion Stats
10W - 10L
1,638 SR
Queue Stats
459W - 430L
1,660 Elo+
Party 3
Grover
Grover
Diamond IV
EleKQ
Grover
Diamond IV
Level 353
Champion Stats
70W - 49L
1,697 SR
Queue Stats
272W - 246L
1,642 Elo+
Solo
Imani
Imani
Qualifying
Vallenthid
Imani
Qualifying
Level 854
Champion Stats
74W - 65L
1,659 SR
Queue Stats
328W - 295L
1,647 Elo+
Party 3
Talus
Talus
Platinum III
xVìllx
Talus
Platinum III
Level 211
Champion Stats
4W - 0L
1,906 SR
Queue Stats
104W - 80L
1,717 Elo+
Party 2
VII
VII
Platinum II
иJΔY
VII
Platinum II
Level 437
Champion Stats
1W - 2L
1,561 SR
Queue Stats
202W - 171L
1,757 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 414
1,692 SR
1,685 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 259
1,734 SR
1,642 Elo+
Tyra
Tyra
Diamond V
DeeDeeMegaDooDoo
Tyra
Diamond V
Level 251
Champion Stats
127W - 118L
1,690 SR
Queue Stats
1,048W - 1,000L
1,649 Elo+
Solo
Vora
Vora
Platinum II
Møhess
Vora
Platinum II
Level 576
Champion Stats
19W - 15L
1,665 SR
Queue Stats
377W - 322L
1,676 Elo+
Solo
Makoa
Makoa
Platinum I
NandoUnderwear
Makoa
Platinum I
Level 380
Champion Stats
3W - 5L
1,553 SR
Queue Stats
232W - 193L
1,675 Elo+
Solo
Grohk
Grohk
Platinum II
Reddit_Lucio_420
Grohk
Platinum II
Level 24
Champion Stats
1W - 3L
1,946 SR
Queue Stats
36W - 27L
1,667 Elo+
Party 1
Atlas
Atlas
Gold III
matelgato
Atlas
Gold III
Level 63
Champion Stats
3W - 7L
1,815 SR
Queue Stats
95W - 88L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
6 / 7 / 19
3,249
271
51,104
99,143
35,482
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
EleKQ
Grover
57
3 / 3 / 34
3,815
318
46,343
56,173
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
59
14 / 4 / 18
3,502
292
112,795
32,134
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Talus
xVìllx
Talus
51
13 / 5 / 14
3,143
262
77,377
49,252
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

VII
иJΔY
VII
59
20 / 8 / 15
3,712
309
96,490
49,547
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 12 / 8
3,196
266
104,550
52,857
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Vora
Møhess
Vora
57
13 / 12 / 5
3,439
287
73,182
50,615
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
2 / 9 / 8
1,206
101
45,434
102,943
58,886
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

3
3 / 10 / 12
2,872
239
29,021
59,525
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Atlas
matelgato
Atlas
39
1 / 13 / 5
2,324
194
34,062
118,169
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
4m 51s
156
Kill Participation
65
56
Kills
27
27
Deaths
56
100
Assists
38
Player
Kills
Deaths
Assists
KDA
L
8
12
8
1
W
6
7
19
2.21
W
Grover
EleKQ
Grover
3
3
34
6.67
L
Vora
Møhess
Vora
13
12
5
1.29
L
2
9
8
0.67
L
3
10
12
0.9
W
Imani
14
4
18
5.75
L
Atlas
matelgato
Atlas
1
13
5
0.27
W
Talus
xVìllx
Talus
13
5
14
4
W
VII
иJΔY
VII
20
8
15
3.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,109
Damage
286,249
286,249
Taken
384,109
35,482
Shielding
58,886
207,579
Healing
148,416
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
104,550
60,945
0
1,370
52,857
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
51,104
48,424
3,925
19,049
99,143
35,482
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
EleKQ
Grover
46,343
37,426
120,551
46,801
56,173
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Møhess
Vora
73,182
50,224
0
8,939
50,615
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
45,434
42,734
0
9,342
102,943
58,886
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
29,021
17,877
87,072
33,690
59,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Imani
112,795
79,009
0
2,560
32,134
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
matelgato
Atlas
34,062
34,062
0
8,003
118,169
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Talus
xVìllx
Talus
77,377
73,160
0
10,803
49,252
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VII
иJΔY
VII
96,490
89,159
0
3,890
49,547
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role