Player Matchup

Kinessa
Kinessa
Weidenfeller
Kinessa
Level 378
Champion Stats
10W - 15L
1,487 SR
Queue Stats
590W - 594L
1,614 Elo+
Solo
Fernando
Fernando
coolskeleton79
Fernando
Level 353
Champion Stats
32W - 13L
1,757 SR
Queue Stats
730W - 723L
1,680 Elo+
Solo
Ying
Ying
flash22334
Ying
Level 263
Champion Stats
58W - 56L
1,581 SR
Queue Stats
367W - 368L
1,663 Elo+
Solo
Buck
Buck
goldmedal420
Buck
Level 890
Champion Stats
38W - 30L
1,587 SR
Queue Stats
139W - 137L
1,535 Elo+
Solo
Drogoz
Drogoz
sirhumpy
Drogoz
Level 191
Champion Stats
36W - 26L
1,639 SR
Queue Stats
442W - 442L
1,639 Elo+
Solo
Team Averages
Level 415
1,610 SR
1,626 Elo+

VS

Team Averages
Level 630
1,540 SR
1,596 Elo+
Grover
Grover
Aldalome
Grover
Level 999
Champion Stats
25W - 36L
1,490 SR
Queue Stats
1,036W - 1,043L
1,669 Elo+
Solo
Saati
Saati
LiimaGa
Saati
Level 146
Champion Stats
3W - 8L
1,454 SR
Queue Stats
79W - 74L
1,581 Elo+
Solo
Vora
Vora
Phoenix139
Vora
Level 82
Champion Stats
14W - 14L
1,499 SR
Queue Stats
23W - 20L
1,513 Elo+
Solo
Makoa
Makoa
redandwhite11
Makoa
Level 999
Champion Stats
211W - 182L
1,714 SR
Queue Stats
1,366W - 1,366L
1,612 Elo+
Solo
Drogoz
Drogoz
火邪神在此坑人各路神仙要避道而行
Drogoz
Level 926
Champion Stats
34W - 36L
1,540 SR
Queue Stats
444W - 438L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Weidenfeller
Kinessa
59
16 / 11 / 15
4,935
290
87,770
43,316
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
59
7 / 9 / 20
4,784
281
93,031
130,190
111,985
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
4 / 11 / 30
4,115
242
14,160
50,402
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
20 / 13 / 17
4,740
279
106,088
82,796
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Drogoz
sirhumpy
Drogoz
59
15 / 16 / 10
4,079
240
87,082
56,111
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Aldalome
Grover
55
10 / 9 / 27
1,955
115
58,896
66,184
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
LiimaGa
Saati
41
9 / 8 / 19
3,168
186
80,776
49,318
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.2s.

Level 4

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
12 / 15 / 14
4,140
244
76,504
63,419
7,310
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
7 / 13 / 17
4,659
274
63,457
141,295
101,953
Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
22 / 18 / 9
3,989
235
83,182
67,915
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
7m 12s
154
Kill Participation
146
62
Kills
60
60
Deaths
63
92
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Grover
Aldalome
Grover
10
9
27
2.61
L
Saati
LiimaGa
Saati
9
8
19
2.31
L
12
15
14
1.27
W
Kinessa
Weidenfeller
Kinessa
16
11
15
2.14
W
Fernando
7
9
20
1.89
W
4
11
30
1.73
W
20
13
17
2.19
L
7
13
17
1.19
W
Drogoz
sirhumpy
Drogoz
15
16
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,131
Damage
362,815
362,815
Taken
388,131
111,985
Shielding
109,263
190,907
Healing
191,250
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Aldalome
Grover
58,896
46,250
115,048
42,412
66,184
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
LiimaGa
Saati
80,776
5,536
0
1,986
49,318
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,504
46,507
0
11,809
63,419
7,310

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kinessa
Weidenfeller
Kinessa
87,770
65,451
1,718
8,447
43,316
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
93,031
41,467
0
6,742
130,190
111,985

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
14,160
14,160
121,192
23,385
50,402
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
106,088
87,238
0
22,240
82,796
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
63,457
58,507
0
13,899
141,295
101,953
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Drogoz
sirhumpy
Drogoz
87,082
46,650
300
6,883
56,111
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
83,182
69,303
719
5,377
67,915
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role