Player Matchup
VS
Match Stats
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 10%.
Level 1
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 10%.
Level 2
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
In The Fray
Nade Launcher
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Level 4
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Trail Blazer
Armor
Generate 3 Ammo after getting an Elimination.
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Impact
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Keep Moving
Armor
Increase maximum Health by 60.
Level 2
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1
Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Refreshing Break
Chain Heal
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Level 2
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.4s.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.3s.
Level 1
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.