Player Matchup

Azaan
Azaan
Silver I
HatZilberg
Azaan
Silver I
Level 232
Champion Stats
11W - 15L
1,646 SR
Queue Stats
324W - 304L
1,506 Elo+
Party 2
Zhin
Zhin
Platinum I
Lubu21
Zhin
Platinum I
Level 491
Champion Stats
0W - 2L
1,264 SR
Queue Stats
64W - 53L
1,658 Elo+
Solo
Jenos
Jenos
Gold III
crazyroyale tv
Jenos
Gold III
Level 251
Champion Stats
75W - 69L
1,608 SR
Queue Stats
449W - 432L
1,505 Elo+
Party 2
Barik
Barik
Gold IV
salarali067
Barik
Gold IV
Level 397
Champion Stats
7W - 11L
1,676 SR
Queue Stats
406W - 410L
1,560 Elo+
Party 1
Lian
Lian
Platinum I
theXsniper1
Lian
Platinum I
Level 687
Champion Stats
0W - 1L
1,350 SR
Queue Stats
519W - 468L
1,607 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 412
1,509 SR
1,567 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 383
1,581 SR
1,549 Elo+
Makoa
Makoa
Gold III
BlaSTz_JediBushy
Makoa
Gold III
Level 99
Champion Stats
4W - 7L
1,460 SR
Queue Stats
19W - 19L
1,566 Elo+
Solo
Koga
Koga
Gold III
ClownBopper
Koga
Gold III
Level 184
Champion Stats
7W - 1L
1,836 SR
Queue Stats
47W - 42L
1,568 Elo+
Solo
Inara
Inara
Gold III
DUBSTEP1MONSTER
Inara
Gold III
Level 378
Champion Stats
3W - 2L
1,590 SR
Queue Stats
56W - 57L
1,585 Elo+
Solo
Bomb King
Bomb King
Platinum III
KneepullJW
Bomb King
Platinum III
Level 257
Champion Stats
4W - 7L
1,398 SR
Queue Stats
169W - 154L
1,557 Elo+
Solo
Ying
Ying
Gold III
šcârxl
Ying
Gold III
Level 999
Champion Stats
10W - 5L
1,620 SR
Queue Stats
568W - 541L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
47
5 / 10 / 6
3,308
301
66,526
117,321
39,982
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
Lubu21
Zhin
59
3 / 9 / 6
2,316
211
78,534
55,118
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

28
0 / 5 / 16
3,525
320
22,798
19,800
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
2 / 12 / 6
2,890
263
48,213
88,950
117,430
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
10 / 7 / 6
3,134
285
80,364
42,613
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
AndroxusFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
9 / 4 / 12
3,412
310
49,162
94,680
59,477
Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

53
13 / 4 / 15
3,128
284
92,079
54,699
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
5 / 4 / 20
3,568
324
68,206
77,285
10,192
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
KneepullJW
Bomb King
57
14 / 4 / 16
3,540
322
95,680
43,586
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ying
59
2 / 4 / 32
3,876
352
18,675
26,185
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
11m 54s
60
Kill Participation
138
20
Kills
43
43
Deaths
20
40
Assists
95
Player
Kills
Deaths
Assists
KDA
W
9
4
12
3.75
W
13
4
15
5.13
W
5
4
20
3.75
L
Azaan
5
10
6
0.8
W
Bomb King
KneepullJW
Bomb King
14
4
16
5.5
L
Zhin
Lubu21
Zhin
3
9
6
0.67
L
0
5
16
1.6
L
2
12
6
0.42
L
10
7
6
1.86
W
Ying
2
4
32
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,435
Damage
323,802
323,802
Taken
296,435
157,412
Shielding
69,669
172,343
Healing
207,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,162
46,548
0
5,797
94,680
59,477

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
92,079
81,728
0
12,114
54,699
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
68,206
54,523
0
4,214
77,285
10,192
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Azaan
66,526
48,991
0
10,993
117,321
39,982
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Bomb King
KneepullJW
Bomb King
95,680
81,425
0
49
43,586
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Lubu21
Zhin
78,534
65,854
0
3,723
55,118
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
22,798
13,828
135,541
8,395
19,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
48,213
48,213
0
11,366
88,950
117,430
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
80,364
76,997
0
2,325
42,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
18,675
18,675
168,356
17,253
26,185
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role