Player Matchup

Lian
Lian
Blodhgarm99
Lian
Level 524
Champion Stats
6W - 8L
1,430 SR
Queue Stats
362W - 358L
1,619 Elo+
Solo
Raum
Raum
Karøn
Raum
Level 659
Champion Stats
3W - 2L
1,738 SR
Queue Stats
124W - 86L
1,806 Elo+
Party 1
Grohk
Grohk
MichelBigZeub
Grohk
Level 305
Champion Stats
1W - 2L
1,856 SR
Queue Stats
33W - 20L
1,787 Elo+
Party 1
Rei
Rei
ftyhdty
Rei
Level 109
Champion Stats
1W - 2L
1,586 SR
Queue Stats
49W - 43L
1,668 Elo+
Party 1
Bomb King
Bomb King
vinous-match3
Bomb King
Level 61
Champion Stats
3W - 3L
1,656 SR
Queue Stats
133W - 122L
1,633 Elo+
Solo
Team Averages
Level 332
1,653 SR
1,703 Elo+

VS

Team Averages
Level 629
1,566 SR
1,687 Elo+
Willo
Willo
BadeSalZzz
Willo
Level 989
Champion Stats
27W - 28L
1,606 SR
Queue Stats
904W - 902L
1,639 Elo+
Solo
Koga
Koga
K0KUSHIB0U
Koga
Level 589
Champion Stats
3W - 1L
1,736 SR
Queue Stats
185W - 159L
1,682 Elo+
Solo
Tiberius
Tiberius
StupidKnife
Tiberius
Level 836
Champion Stats
1W - 2L
1,189 SR
Queue Stats
627W - 544L
1,740 Elo+
Solo
Furia
Furia
WeatherPainter
Furia
Level 445
Champion Stats
8W - 9L
1,525 SR
Queue Stats
39W - 24L
1,694 Elo+
Solo
Fernando
Fernando
coleswitch7
Fernando
Level 288
Champion Stats
37W - 23L
1,772 SR
Queue Stats
817W - 795L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 10 / 5
2,139
194
57,839
46,614
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
Karøn
Raum
57
5 / 7 / 8
2,478
225
53,461
150,171
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

56
5 / 9 / 10
2,421
220
49,977
76,583
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Rei
52
3 / 11 / 13
2,565
233
27,372
47,255
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bomb King
vinous-match3
Bomb King
52
1 / 14 / 3
946
86
23,978
49,864
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
59
12 / 5 / 14
3,383
308
77,346
26,534
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
19 / 4 / 10
3,874
352
103,701
47,087
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tiberius
StupidKnife
Tiberius
60
8 / 5 / 18
3,347
304
83,989
31,472
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

54
6 / 4 / 21
3,782
344
34,442
31,978
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
coleswitch7
Fernando
59
6 / 3 / 17
3,403
309
71,009
75,556
50,181
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
6m 53s
60
Kill Participation
131
21
Kills
51
51
Deaths
21
39
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Willo
12
5
14
3.8
L
7
10
5
0.95
W
19
4
10
6
L
Raum
Karøn
Raum
5
7
8
1.29
L
5
9
10
1.11
W
Tiberius
StupidKnife
Tiberius
8
5
18
3.4
W
6
4
21
4.13
W
Fernando
coleswitch7
Fernando
6
3
17
4.83
L
Rei
3
11
13
0.86
L
Bomb King
vinous-match3
Bomb King
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,627
Damage
370,487
370,487
Taken
212,627
0
Shielding
50,181
175,180
Healing
142,441
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
77,346
69,813
0
1,626
26,534
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,839
57,839
0
3,465
46,614
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
103,701
94,521
0
9,678
47,087
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
Karøn
Raum
53,461
35,614
0
23,941
150,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
49,977
29,492
32,558
34,894
76,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
StupidKnife
Tiberius
83,989
74,704
0
9,278
31,472
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,442
22,970
97,333
22,249
31,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
coleswitch7
Fernando
71,009
39,940
0
2,277
75,556
50,181
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Rei
27,372
26,522
65,095
13,514
47,255
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
vinous-match3
Bomb King
23,978
17,970
0
1,713
49,864
0

Level 1

Damage Done by Role

Damage Taken by Role