Player Matchup

Koga
Koga
Diamond III
Jingshuu
Koga
Diamond III
Level 691
Champion Stats
3W - 2L
1,689 SR
Queue Stats
211W - 162L
1,739 Elo+
Solo
Raum
Raum
Platinum I
M1ndFl4y3R
Raum
Platinum I
Level 999
Champion Stats
3W - 1L
1,710 SR
Queue Stats
148W - 131L
1,602 Elo+
Party 1
Seris
Seris
Platinum IV
nicebaguette
Seris
Platinum IV
Level 405
Champion Stats
438W - 411L
1,655 SR
Queue Stats
586W - 572L
1,546 Elo+
Solo
Cassie
Cassie
Platinum I
sadasdasasdas
Cassie
Platinum I
Level 499
Champion Stats
8W - 11L
1,495 SR
Queue Stats
115W - 87L
1,632 Elo+
Party 1
Nyx
Nyx
Diamond IV
ВозмездиеХаарта
Nyx
Diamond IV
Level 97
Champion Stats
56W - 43L
1,761 SR
Queue Stats
408W - 379L
1,689 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 538
1,662 SR
1,642 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 357
1,625 SR
1,695 Elo+
Sha Lin
Sha Lin
Diamond IV
Dimii1111
Sha Lin
Diamond IV
Level 220
Champion Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,948 Elo+
Party 2
Vatu
Vatu
Platinum III
ShallWeDance
Vatu
Platinum III
Level 181
Champion Stats
2W - 3L
1,679 SR
Queue Stats
44W - 41L
1,681 Elo+
Party 2
Io
Io
Gold III
Speix003
Io
Gold III
Level 798
Champion Stats
2W - 1L
1,520 SR
Queue Stats
69W - 51L
1,583 Elo+
Solo
Barik
Barik
Platinum II
bbbbbbbbaa
Barik
Platinum II
Level 333
Champion Stats
31W - 14L
1,740 SR
Queue Stats
481W - 454L
1,620 Elo+
Solo
Azaan
Azaan
Diamond V
lilytty
Azaan
Diamond V
Level 255
Champion Stats
11W - 6L
1,685 SR
Queue Stats
70W - 61L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
15 / 9 / 23
3,899
244
74,426
58,968
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

57
9 / 8 / 39
4,842
303
82,930
187,798
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

36
2 / 8 / 25
4,383
274
17,995
56,533
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

49
19 / 8 / 16
4,110
257
91,613
53,826
0
Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

21
24 / 6 / 23
2,913
182
131,411
79,690
30,126
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Dimii1111
Sha Lin
55
12 / 16 / 13
4,003
250
136,513
74,926
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
15 / 15 / 7
3,773
236
87,782
67,297
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

58
1 / 18 / 11
2,268
142
28,631
51,872
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Barik
52
7 / 9 / 16
3,902
244
111,148
94,548
62,495
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Azaan
lilytty
Azaan
54
4 / 11 / 9
2,943
184
72,741
109,732
25,514
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
5m 22s
195
Kill Participation
95
69
Kills
39
39
Deaths
69
126
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Dimii1111
Sha Lin
12
16
13
1.16
W
Koga
15
9
23
2.94
W
9
8
39
3.56
L
15
15
7
1.23
L
1
18
11
0.36
L
Barik
7
9
16
1.67
L
Azaan
lilytty
Azaan
4
11
9
0.77
W
2
8
25
1.81
W
19
8
16
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,375
Damage
436,815
436,815
Taken
398,375
30,126
Shielding
88,009
243,134
Healing
143,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Dimii1111
Sha Lin
136,513
126,913
0
5,103
74,926
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Koga
74,426
70,229
0
7,770
58,968
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
82,930
60,568
56,899
25,638
187,798
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
87,782
61,202
0
30,522
67,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
28,631
27,806
42,174
7,147
51,872
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Barik
111,148
111,148
0
25,795
94,548
62,495
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Azaan
lilytty
Azaan
72,741
60,609
0
32,259
109,732
25,514

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
17,995
13,701
113,133
29,854
56,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
91,613
78,716
0
8,536
53,826
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
131,411
56,392
0
1,304
79,690
30,126
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role