Player Matchup

Seris
Seris
FarkoPlayer
Seris
Level 54
Champion Stats
1W - 1L
1,652 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Lian
Lian
GODoim
Lian
Level 167
Champion Stats
4W - 5L
1,440 SR
Queue Stats
62W - 76L
1,537 Elo+
Solo
Barik
Barik
RAG123
Barik
Level 92
Champion Stats
2W - 2L
1,447 SR
Queue Stats
74W - 60L
1,535 Elo+
Solo
Rei
Rei
RAZIEL7VEN
Rei
Level 534
Champion Stats
4W - 7L
1,501 SR
Queue Stats
245W - 230L
1,511 Elo+
Solo
Zhin
Zhin
XxMeliodasXzX
Zhin
Level 62
Champion Stats
1W - 0L
1,747 SR
Queue Stats
5W - 1L
1,756 Elo+
Party 1
Team Averages
Level 182
1,558 SR
1,553 Elo+

VS

Team Averages
Level 407
1,522 SR
1,500 Elo+
Grohk
Grohk
BollmannW
Grohk
Level 269
Champion Stats
1W - 2L
1,198 SR
Queue Stats
28W - 26L
1,603 Elo+
Solo
Vora
Vora
GSigurd
Vora
Level 126
Champion Stats
1W - 3L
1,435 SR
Queue Stats
86W - 123L
1,441 Elo+
Solo
Inara
Inara
HaroldG
Inara
Level 859
Champion Stats
7W - 6L
1,619 SR
Queue Stats
23W - 26L
1,536 Elo+
Solo
Vivian
Vivian
L_DanielOsorio
Vivian
Level 139
Champion Stats
6W - 5L
1,650 SR
Queue Stats
9W - 13L
1,332 Elo+
Solo
Kasumi
Kasumi
lxlDiegolxl548
Kasumi
Level 640
Champion Stats
2W - 1L
1,710 SR
Queue Stats
312W - 257L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 5 / 17
3,446
574
13,797
17,330
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lian
GODoim
Lian
40
12 / 4 / 7
3,120
520
36,265
16,230
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
RAG123
Barik
20
10 / 1 / 9
3,826
638
30,303
24,905
28,219
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

47
5 / 2 / 9
2,684
447
20,902
10,749
0
Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

46
7 / 5 / 9
2,897
483
39,127
27,603
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
BollmannW
Grohk
59
0 / 14 / 2
2,401
400
4,324
39,339
0
Vora
GSigurd
Vora
58
0 / 2 / 1
2,126
354
4,085
4,187
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
HaroldG
Inara
58
2 / 6 / 5
745
124
21,747
42,445
3,220
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

46
7 / 6 / 2
3,086
514
38,782
26,856
7,130
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
8 / 7 / 1
2,924
487
27,879
27,567
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
1m 53s
86
Kill Participation
28
35
Kills
17
17
Deaths
35
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Grohk
BollmannW
Grohk
0
14
2
0.07
W
1
5
17
1.9
W
Lian
GODoim
Lian
12
4
7
3.88
L
Vora
GSigurd
Vora
0
2
1
0.25
L
Inara
HaroldG
Inara
2
6
5
0.75
L
7
6
2
1.33
W
Barik
RAG123
Barik
10
1
9
14.5
W
5
2
9
4.75
W
7
5
9
2.3
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,394
Damage
96,817
96,817
Taken
140,394
28,219
Shielding
10,350
56,151
Healing
29,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
BollmannW
Grohk
4,324
2,524
9,497
8,543
39,339
0
W
13,797
11,079
20,048
4,069
17,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
GODoim
Lian
36,265
34,825
119
3,202
16,230
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Vora
GSigurd
Vora
4,085
2,045
0
108
4,187
0
L
Inara
HaroldG
Inara
21,747
17,952
0
1,775
42,445
3,220
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
38,782
36,383
0
2,252
26,856
7,130

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
RAG123
Barik
30,303
30,303
0
6,592
24,905
28,219
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
20,902
12,975
10,200
5,740
10,749
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,127
31,163
1,140
5,041
27,603
0

Level 1

Level 1

L
27,879
22,009
0
7,469
27,567
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role