Player Matchup

Ash
Ash
Bronze III
Gazzawick
Ash
Bronze III
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 3
Lian
Lian
Platinum V
LelItsEv3
Lian
Platinum V
Level 536
Champion Stats
13W - 20L
1,525 SR
Queue Stats
539W - 516L
1,545 Elo+
Solo
Ying
Ying
Silver III
Nickiminajstann
Ying
Silver III
Level 272
Champion Stats
2W - 2L
1,644 SR
Queue Stats
2W - 3L
1,488 Elo+
Party 3
Jenos
Jenos
Gold II
efibp
Jenos
Gold II
Level 127
Champion Stats
27W - 27L
1,581 SR
Queue Stats
199W - 189L
1,579 Elo+
Solo
Fernando
Fernando
Gold III
termboy
Fernando
Gold III
Level 120
Champion Stats
6W - 6L
1,610 SR
Queue Stats
55W - 51L
1,512 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 228
1,572 SR
1,479 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 282
1,544 SR
1,490 Elo+
Inara
Inara
Silver I
ArtemEA7
Inara
Silver I
Level 121
Champion Stats
5W - 4L
1,535 SR
Queue Stats
97W - 115L
1,427 Elo+
Party 2
Grover
Grover
Gold V
Drakon4444
Grover
Gold V
Level 746
Champion Stats
14W - 9L
1,683 SR
Queue Stats
151W - 165L
1,504 Elo+
Solo
Saati
Saati
Silver I
SashaVodka
Saati
Silver I
Level 74
Champion Stats
1W - 1L
1,247 SR
Queue Stats
45W - 68L
1,419 Elo+
Party 2
Khan
Khan
Gold III
WeebRemover
Khan
Gold III
Level 143
Champion Stats
10W - 11L
1,604 SR
Queue Stats
153W - 118L
1,586 Elo+
Party 1
Koga
Koga
Gold III
xXHarambeXx
Koga
Gold III
Level 325
Champion Stats
29W - 21L
1,651 SR
Queue Stats
287W - 263L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 8 / 13
4,096
216
107,275
156,709
113,556
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Lian
58
26 / 4 / 15
5,132
270
219,492
83,340
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

60
2 / 11 / 30
1,988
105
38,844
54,728
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Jenos
efibp
Jenos
32
4 / 6 / 29
4,029
212
27,310
39,411
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
termboy
Fernando
34
7 / 6 / 20
5,136
270
121,025
213,340
185,840
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
EvieTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ArtemEA7
Inara
58
2 / 13 / 9
4,742
250
92,496
142,771
31,468
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
Drakon4444
Grover
60
1 / 7 / 24
5,020
264
60,765
81,142
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
45
6 / 12 / 14
5,410
285
139,109
68,204
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

45
11 / 7 / 17
5,054
266
103,754
152,377
66,264
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
15 / 9 / 8
5,270
277
151,404
69,452
0
Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 31s
Objective Time
10m 31s
155
Kill Participation
107
48
Kills
35
35
Deaths
48
107
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Inara
ArtemEA7
Inara
2
13
9
0.5
W
Grover
Drakon4444
Grover
1
7
24
1.86
L
9
8
13
1.94
L
Lian
26
4
15
8.38
L
2
11
30
1.55
W
Saati
6
12
14
1.08
W
11
7
17
2.79
L
Jenos
efibp
Jenos
4
6
29
3.08
L
Fernando
termboy
Fernando
7
6
20
2.83
W
15
9
8
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,946
Damage
547,528
547,528
Taken
513,946
299,396
Shielding
97,732
411,268
Healing
335,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
ArtemEA7
Inara
92,496
72,693
0
7,049
142,771
31,468
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
Drakon4444
Grover
60,765
52,135
188,814
62,996
81,142
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
107,275
97,841
0
2,016
156,709
113,556
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Lian
219,492
217,733
0
4,906
83,340
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
38,844
38,844
172,972
18,787
54,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Saati
139,109
121,459
4,633
2,757
68,204
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

W
103,754
100,033
17,973
43,759
152,377
66,264
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
efibp
Jenos
27,310
22,074
191,907
14,568
39,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
termboy
Fernando
121,025
72,837
0
6,112
213,340
185,840
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
151,404
142,074
0
7,825
69,452
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role