Player Matchup

Grover
Grover
DIANASAURUSR3X
Grover
Level 999
Champion Stats
28W - 12L
1,609 SR
Queue Stats
324W - 244L
1,692 Elo+
Party 2
Androxus
Androxus
JRÐN
Androxus
Level 642
Champion Stats
5W - 1L
1,671 SR
Queue Stats
14W - 2L
1,961 Elo+
Solo
Makoa
Makoa
OrganicNutmilk
Makoa
Level 672
Champion Stats
19W - 34L
1,584 SR
Queue Stats
113W - 182L
1,630 Elo+
Solo
Octavia
Octavia
ghøúl
Octavia
Level 999
Champion Stats
1W - 3L
1,557 SR
Queue Stats
454W - 354L
1,673 Elo+
Party 2
Maeve
Maeve
Đubwool
Maeve
Level 999
Champion Stats
20W - 9L
1,827 SR
Queue Stats
167W - 61L
1,833 Elo+
Party 2
Team Averages
Level 862
1,650 SR
1,758 Elo+

VS

Team Averages
Level 400
1,606 SR
1,640 Elo+
Jenos
Jenos
Astronef
Jenos
Level 540
Champion Stats
11W - 8L
1,615 SR
Queue Stats
129W - 102L
1,636 Elo+
Party 1
Willo
Willo
CrankisDank
Willo
Level 348
Champion Stats
1W - 0L
1,694 SR
Queue Stats
7W - 8L
1,555 Elo+
Solo
Skye
Skye
MrsFrog
Skye
Level 73
Champion Stats
4W - 4L
1,424 SR
Queue Stats
120W - 70L
1,736 Elo+
Party 1
Bomb King
Bomb King
ParkerwayDrive
Bomb King
Level 866
Champion Stats
45W - 26L
1,654 SR
Queue Stats
121W - 82L
1,673 Elo+
Solo
Fernando
Fernando
hkimgt
Fernando
Level 174
Champion Stats
16W - 16L
1,645 SR
Queue Stats
153W - 169L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 4 / 11
4,518
502
12,127
38,101
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
JRÐN
Androxus
58
16 / 10 / 3
4,721
525
59,829
44,721
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

47
4 / 10 / 9
4,971
552
44,355
96,667
24,343
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
ghøúl
Octavia
60
2 / 5 / 10
4,030
448
60,977
38,242
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
Đubwool
Maeve
60
13 / 10 / 6
4,821
536
62,433
37,578
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Astronef
Jenos
60
1 / 9 / 21
4,588
510
14,426
24,195
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
8 / 7 / 9
4,311
479
44,632
44,383
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Skye
MrsFrog
Skye
54
10 / 4 / 15
5,028
559
54,326
48,267
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Bomb King
ParkerwayDrive
Bomb King
55
14 / 8 / 11
4,872
541
82,841
48,288
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
hkimgt
Fernando
48
6 / 8 / 10
4,906
545
59,084
74,588
44,642
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
6m 41s
75
Kill Participation
105
36
Kills
39
39
Deaths
36
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jenos
Astronef
Jenos
1
9
21
1.28
W
8
7
9
1.79
L
1
4
11
1.63
L
Androxus
JRÐN
Androxus
16
10
3
1.75
W
Skye
MrsFrog
Skye
10
4
15
4.38
L
4
10
9
0.85
W
Bomb King
ParkerwayDrive
Bomb King
14
8
11
2.44
L
Octavia
ghøúl
Octavia
2
5
10
1.4
W
Fernando
hkimgt
Fernando
6
8
10
1.38
L
Maeve
Đubwool
Maeve
13
10
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,721
Damage
255,309
255,309
Taken
239,721
24,343
Shielding
44,642
117,237
Healing
144,477
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Astronef
Jenos
14,426
14,051
80,709
3,517
24,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
44,632
37,749
0
3,698
44,383
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
12,127
8,965
78,823
24,635
38,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Androxus
JRÐN
Androxus
59,829
38,949
0
3,601
44,721
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
MrsFrog
Skye
54,326
37,376
22,203
27,067
48,267
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
44,355
39,417
0
3,153
96,667
24,343
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
ParkerwayDrive
Bomb King
82,841
76,451
0
5,295
48,288
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
ghøúl
Octavia
60,977
53,414
0
3,614
38,242
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Fernando
hkimgt
Fernando
59,084
33,307
0
1,988
74,588
44,642

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
Đubwool
Maeve
62,433
61,156
89
3,322
37,578
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role