Player Matchup

Vora
Vora
Masters
AliveARG
Vora
Masters
Level 999
Champion Stats
50W - 57L
1,655 SR
Queue Stats
1,355W - 1,311L
1,670 Elo+
Party 2
Cassie
Cassie
Masters
Daemôn
Cassie
Masters
Level 471
Champion Stats
97W - 79L
1,700 SR
Queue Stats
361W - 316L
1,645 Elo+
Party 2
Fernando
Fernando
Gold II
Gregoryvenzo
Fernando
Gold II
Level 276
Champion Stats
12W - 11L
1,572 SR
Queue Stats
808W - 808L
1,499 Elo+
Party 1
Ying
Ying
Diamond V
Kanjica_
Ying
Diamond V
Level 999
Champion Stats
46W - 47L
1,686 SR
Queue Stats
605W - 603L
1,621 Elo+
Solo
Atlas
Atlas
Platinum II
guillegringo
Atlas
Platinum II
Level 942
Champion Stats
3W - 3L
1,502 SR
Queue Stats
419W - 376L
1,565 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 737
1,623 SR
1,600 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,628 SR
1,667 Elo+
Androxus
Androxus
Diamond II
CABELINhaha
Androxus
Diamond II
Level 36
Champion Stats
4W - 3L
1,615 SR
Queue Stats
48W - 24L
1,761 Elo+
Solo
Jenos
Jenos
Qualifying
Kilvinha10
Jenos
Qualifying
Level 229
Champion Stats
1W - 2L
1,529 SR
Queue Stats
24W - 12L
1,736 Elo+
Solo
Makoa
Makoa
Gold II
happytreefriends
Makoa
Gold II
Level 98
Champion Stats
1W - 2L
1,534 SR
Queue Stats
14W - 15L
1,578 Elo+
Solo
Koga
Koga
Diamond III
kíbutsuJi
Koga
Diamond III
Level 198
Champion Stats
135W - 115L
1,701 SR
Queue Stats
740W - 683L
1,632 Elo+
Solo
Barik
Barik
Diamond III
lCEBULL
Barik
Diamond III
Level 52
Champion Stats
4W - 5L
1,762 SR
Queue Stats
129W - 101L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
18 / 1 / 9
2,937
367
78,626
33,503
825
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Cassie
Daemôn
Cassie
58
10 / 2 / 9
2,576
322
70,951
29,282
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 50%.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Fernando
Gregoryvenzo
Fernando
56
5 / 1 / 12
2,964
371
33,685
52,062
46,279
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
59
1 / 0 / 25
2,723
340
11,184
4,235
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
4 / 2 / 12
2,209
276
31,111
57,545
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
RuckusStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CABELINhaha
Androxus
19
0 / 8 / 1
877
110
27,810
32,902
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
49
0 / 8 / 3
1,602
200
10,835
22,462
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
2 / 8 / 0
1,006
126
26,550
62,838
19,887
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

33
2 / 7 / 2
1,565
196
53,321
42,258
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Barik
lCEBULL
Barik
36
2 / 7 / 3
2,028
254
58,111
65,097
41,941
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
2m 5s
105
Kill Participation
15
38
Kills
6
6
Deaths
38
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vora
18
1
9
22.5
L
Androxus
CABELINhaha
Androxus
0
8
1
0.06
W
Cassie
Daemôn
Cassie
10
2
9
7.25
W
Fernando
Gregoryvenzo
Fernando
5
1
12
11
W
Ying
1
0
25
13.5
L
Jenos
0
8
3
0.19
W
4
2
12
5
L
2
8
0
0.25
L
2
7
2
0.43
L
Barik
lCEBULL
Barik
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,557
Damage
176,627
176,627
Taken
225,557
47,104
Shielding
61,828
137,916
Healing
93,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
78,626
55,732
0
8,777
33,503
825
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Androxus
CABELINhaha
Androxus
27,810
23,522
0
4,253
32,902
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Cassie
Daemôn
Cassie
70,951
61,020
0
2,437
29,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
Gregoryvenzo
Fernando
33,685
18,877
0
178
52,062
46,279
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
11,184
11,184
112,007
4,236
4,235
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
10,835
6,513
73,001
3,106
22,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,111
31,111
0
10,281
57,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
26,550
24,480
0
3,890
62,838
19,887
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
53,321
48,101
0
7,565
42,258
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
lCEBULL
Barik
58,111
58,111
0
1,964
65,097
41,941
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role