Player Matchup

Pip
Pip
Anonimo22
Pip
Level 822
Champion Stats
16W - 13L
1,601 SR
Queue Stats
386W - 374L
1,633 Elo+
Solo
Maeve
Maeve
Avocol
Maeve
Level 83
Champion Stats
2W - 1L
1,572 SR
Queue Stats
24W - 20L
1,615 Elo+
Solo
Octavia
Octavia
VickyJeanDaniel
Octavia
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,545 Elo+
Party 1
Dredge
Dredge
femmovolen
Dredge
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,713 Elo+
Party 1
Fernando
Fernando
lordMasterPride
Fernando
Level 279
Champion Stats
4W - 5L
1,469 SR
Queue Stats
244W - 223L
1,659 Elo+
Solo
Team Averages
Level 257
1,528 SR
1,633 Elo+

VS

Team Averages
Level 416
1,565 SR
1,608 Elo+
Vora
Vora
AlienBetoAlien
Vora
Level 131
Champion Stats
230W - 189L
1,653 SR
Queue Stats
584W - 505L
1,708 Elo+
Solo
Dredge
Dredge
AngelSavior16
Dredge
Level 890
Champion Stats
13W - 30L
1,417 SR
Queue Stats
964W - 960L
1,571 Elo+
Solo
Rei
Rei
PonyoFati
Rei
Level 822
Champion Stats
89W - 96L
1,604 SR
Queue Stats
1,291W - 1,288L
1,644 Elo+
Solo
Ying
Ying
hellpai
Ying
Level 152
Champion Stats
41W - 27L
1,590 SR
Queue Stats
312W - 288L
1,582 Elo+
Solo
Fernando
Fernando
secretlyanoob
Fernando
Level 83
Champion Stats
42W - 43L
1,562 SR
Queue Stats
604W - 594L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 4 / 20
5,628
331
43,632
60,243
30,698
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Maeve
Avocol
Maeve
52
15 / 13 / 10
4,569
269
80,334
51,646
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

57
11 / 9 / 15
5,485
323
67,187
47,847
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 100% while using Commanding Leap.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Dredge
femmovolen
Dredge
22
10 / 9 / 9
4,854
286
85,620
62,212
7,676
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
53
7 / 7 / 15
5,541
326
84,751
149,699
128,760
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
13 / 11 / 5
3,221
189
69,352
60,763
4,493
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

60
11 / 6 / 11
3,666
216
150,799
45,974
3,600
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

57
11 / 14 / 11
3,323
195
74,045
76,375
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
hellpai
Ying
55
0 / 8 / 19
3,220
189
15,629
40,549
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
secretlyanoob
Fernando
43
7 / 10 / 7
3,678
216
61,822
137,863
162,145
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 10s
Objective Time
5m 25s
118
Kill Participation
95
49
Kills
42
42
Deaths
49
69
Assists
53
Player
Kills
Deaths
Assists
KDA
L
13
11
5
1.41
L
11
6
11
2.75
W
6
4
20
4
W
Maeve
Avocol
Maeve
15
13
10
1.54
L
11
14
11
1.18
W
11
9
15
2.06
W
Dredge
femmovolen
Dredge
10
9
9
1.61
L
Ying
hellpai
Ying
0
8
19
1.19
W
Fernando
7
7
15
2.07
L
Fernando
secretlyanoob
Fernando
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,524
Damage
371,647
371,647
Taken
361,524
167,134
Shielding
170,238
249,574
Healing
216,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
69,352
55,831
0
9,950
60,763
4,493
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
150,799
81,286
0
5,929
45,974
3,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
43,632
36,666
171,014
50,299
60,243
30,698
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Maeve
Avocol
Maeve
80,334
70,218
0
4,295
51,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,045
53,630
29,929
26,149
76,375
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
67,187
64,837
3,430
12,253
47,847
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
femmovolen
Dredge
85,620
51,811
0
1,013
62,212
7,676
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ying
hellpai
Ying
15,629
15,629
116,741
21,132
40,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
84,751
55,531
0
7,270
149,699
128,760
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Fernando
secretlyanoob
Fernando
61,822
36,198
0
6,474
137,863
162,145
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role