Player Matchup
VS
Match Stats
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Level 3
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Quick Loader
Weapon
Increase your Reload Speed by 20%.
Level 2
Warden
Emitter
Increase the duration of Emitter by 5s.
Level 5
Countermeasure
Armor
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Level 2
Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 8%.
Level 4
Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Level 4
Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1
Level 1
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 2s.
Level 4
Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Level 2
Last Remnant
Weapon
Increase your maximum Ammo by 8.
Level 2
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 3s.
Level 3
Revitalize
Rune of Travel
Heal for 400 after Teleporting to your Rune of Travel.
Level 4
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.
Level 2
Territorial
Disengage
Reduce the Cooldown of Disengage by 1s.
Level 1
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
Tumble
Armor
Increase your maximum Health by 200.
Level 4
Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Celestial Body
Armor
Increase your maximum Health by 150.
Level 3
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3
Eternal Reliquary
Lunar Leap
Generate 6 Ammo after using Lunar Leap.
Level 3
Feral Strength
Guardian Spirit
Increase Luna's Health by 675.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 1s.
Level 2
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Level 4
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 2.5s.
Level 5
Cozy
Magic Barrier
Heal for 100 every 1s while Magic Barrier is active.
Level 2
Fluffy
Armor
Increase your maximum Health by 100.
Level 2
Scoot
Scamper
Reduce the Cooldown of Scamper by 1.2000000000000002s.
Level 3
Wobbles
Scamper
Reduce your damage taken by 24% while using Scamper.
Level 3
Toot
Scamper
Using Scamper Heals allies within 25 units and you for 600 over 3s.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.