Player Matchup

Kasumi
Kasumi
Gold IV
DirtySnowman
Kasumi
Gold IV
Level 437
Champion Stats
20W - 19L
1,610 SR
Queue Stats
674W - 668L
1,450 Elo+
Solo
Corvus
Corvus
Platinum IV
JustAmmar
Corvus
Platinum IV
Level 221
Champion Stats
9W - 12L
1,688 SR
Queue Stats
76W - 68L
1,580 Elo+
Solo
Fernando
Fernando
Gold II
Killbydead-
Fernando
Gold II
Level 163
Champion Stats
47W - 36L
1,665 SR
Queue Stats
186W - 181L
1,522 Elo+
Party 2
Ash
Ash
Gold I
LEE--II
Ash
Gold I
Level 99
Champion Stats
32W - 42L
1,549 SR
Queue Stats
120W - 110L
1,494 Elo+
Party 2
Lian
Lian
Gold I
standarts_skillo
Lian
Gold I
Level 33
Champion Stats
8W - 8L
1,655 SR
Queue Stats
31W - 36L
1,514 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 191
1,633 SR
1,512 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 180
1,599 SR
1,544 Elo+
Viktor
Viktor
Gold II
Bonsonkrokodyyl
Viktor
Gold II
Level 200
Champion Stats
1W - 0L
1,548 SR
Queue Stats
25W - 18L
1,615 Elo+
Party 3
Atlas
Atlas
Gold IV
ChevilleOrque67
Atlas
Gold IV
Level 127
Champion Stats
9W - 7L
1,679 SR
Queue Stats
132W - 145L
1,488 Elo+
Party 1
Ruckus
Ruckus
Gold IV
EnormeFurle
Ruckus
Gold IV
Level 51
Champion Stats
19W - 15L
1,654 SR
Queue Stats
96W - 103L
1,487 Elo+
Party 1
Jenos
Jenos
Gold IV
Garabasm3
Jenos
Gold IV
Level 123
Champion Stats
2W - 0L
1,502 SR
Queue Stats
119W - 107L
1,508 Elo+
Solo
Zhin
Zhin
Gold II
rockwithtrickz
Zhin
Gold II
Level 401
Champion Stats
4W - 3L
1,611 SR
Queue Stats
26W - 18L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
57
26 / 16 / 18
5,162
235
122,666
81,042
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Corvus
JustAmmar
Corvus
49
2 / 6 / 37
4,969
226
38,414
69,216
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Killbydead-
Fernando
42
18 / 8 / 20
4,622
210
103,631
107,527
115,784
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ash
46
13 / 8 / 27
5,347
243
111,323
137,395
175,117
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

13
14 / 12 / 19
4,559
207
134,819
84,055
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
WilloBetty la Bomba
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
10 / 11 / 24
5,228
238
163,498
61,487
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

51
3 / 16 / 18
5,081
231
64,515
196,016
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ruckus
21
10 / 12 / 16
4,576
208
104,224
112,917
40,649
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Jenos
Garabasm3
Jenos
39
2 / 18 / 29
4,998
227
13,971
54,924
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
25 / 16 / 10
6,111
278
133,027
85,509
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 28s
Objective Time
8m 13s
194
Kill Participation
147
73
Kills
50
50
Deaths
73
121
Assists
97
Player
Kills
Deaths
Assists
KDA
W
10
11
24
2
W
3
16
18
0.75
L
Kasumi
26
16
18
2.19
W
Ruckus
10
12
16
1.5
W
Jenos
Garabasm3
Jenos
2
18
29
0.92
L
Corvus
JustAmmar
Corvus
2
6
37
3.42
L
Fernando
Killbydead-
Fernando
18
8
20
3.5
L
Ash
13
8
27
3.31
W
25
16
10
1.88
L
14
12
19
1.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

510,853
Damage
479,235
479,235
Taken
510,853
290,901
Shielding
40,649
297,552
Healing
240,758
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
163,498
77,959
0
9,700
61,487
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,515
64,515
0
21,385
196,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
122,666
96,120
2,569
11,305
81,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
Ruckus
104,224
82,941
0
24,255
112,917
40,649
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Garabasm3
Jenos
13,971
6,698
168,462
14,562
54,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Corvus
JustAmmar
Corvus
38,414
35,851
198,172
45,205
69,216
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Killbydead-
Fernando
103,631
46,907
0
34,950
107,527
115,784
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
111,323
100,738
0
1,954
137,395
175,117
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
133,027
97,204
0
2,394
85,509
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
134,819
131,619
0
3,397
84,055
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role