Player Matchup

Silver III
DiDaDo
Unknown
Silver III
Level 427
Champion Stats
1W - 2L
1,459 SR
Queue Stats
643W - 671L
1,371 Elo+
Solo
Zhin
Zhin
Silver I
MikeyyRO
Zhin
Silver I
Level 802
Champion Stats
13W - 19L
1,508 SR
Queue Stats
1,020W - 1,022L
1,457 Elo+
Solo
Ash
Ash
Gold V
NALCHI
Ash
Gold V
Level 999
Champion Stats
175W - 157L
1,588 SR
Queue Stats
679W - 664L
1,442 Elo+
Solo
Rei
Rei
Platinum V
TakeItIsii
Rei
Platinum V
Level 999
Champion Stats
200W - 168L
1,657 SR
Queue Stats
773W - 786L
1,500 Elo+
Solo
Inara
Inara
Gold III
эндионесса
Inara
Gold III
Level 45
Champion Stats
0W - 2L
1,338 SR
Queue Stats
23W - 26L
1,437 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 654
1,510 SR
1,441 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 204
1,661 SR
1,477 Elo+
Atlas
Atlas
Silver V
RS_Kitkat__
Atlas
Silver V
Level 117
Champion Stats
1W - 1L
1,581 SR
Queue Stats
30W - 26L
1,443 Elo+
Party 1
Tyra
Tyra
Gold III
RS_Snickers__
Tyra
Gold III
Level 141
Champion Stats
6W - 3L
1,680 SR
Queue Stats
67W - 52L
1,513 Elo+
Party 1
Vora
Vora
Gold IV
Vereshurka
Vora
Gold IV
Level 583
Champion Stats
12W - 8L
1,559 SR
Queue Stats
275W - 264L
1,499 Elo+
Solo
Grover
Grover
Gold V
МятныйБарон
Grover
Gold V
Level 133
Champion Stats
5W - 1L
1,886 SR
Queue Stats
48W - 59L
1,432 Elo+
Solo
Terminus
Terminus
Silver II
番茄炒鸡damn
Terminus
Silver II
Level 46
Champion Stats
5W - 3L
1,600 SR
Queue Stats
44W - 37L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DiDaDo
Unknown
55
4 / 8 / 5
1,887
172
44,141
31,101
0

Level 2

Level 5

Level 2

Level 3

Level 3

Level 1

Zhin
59
5 / 10 / 4
1,815
165
52,271
30,198
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ash
NALCHI
Ash
54
4 / 8 / 4
1,315
120
40,118
65,789
53,347
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

58
4 / 5 / 7
2,348
213
27,530
27,332
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

24
5 / 2 / 7
2,195
200
58,715
95,475
29,010
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 3 / 5
2,719
247
37,272
53,141
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

52
11 / 5 / 12
3,295
300
75,101
32,944
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 5 / 6
2,944
268
71,571
47,408
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

41
5 / 3 / 18
3,510
319
31,307
34,093
1,787
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

36
2 / 4 / 12
2,991
272
34,644
55,189
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
8m 2s
49
Kill Participation
86
22
Kills
33
33
Deaths
20
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
DiDaDo
Unknown
4
8
5
0.81
L
Zhin
5
10
4
0.7
L
Ash
NALCHI
Ash
4
8
4
0.75
W
8
3
5
3.5
W
11
5
12
3.4
L
4
5
7
1.5
W
7
5
6
2
W
5
3
18
4.67
L
5
2
7
4.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,775
Damage
249,895
249,895
Taken
222,775
82,357
Shielding
1,787
138,742
Healing
137,892
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
DiDaDo
Unknown
44,141
21,584
385
5,108
31,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Zhin
52,271
41,445
0
4,166
30,198
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
NALCHI
Ash
40,118
32,373
0
3,414
65,789
53,347
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,272
37,272
0
10,217
53,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
75,101
51,504
0
3,209
32,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
27,530
23,128
103,141
16,132
27,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
71,571
56,173
0
9,282
47,408
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,307
27,102
82,502
23,909
34,093
1,787
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

L
58,715
49,857
0
6,396
95,475
29,010
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,644
20,895
0
8,773
55,189
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role