Player Matchup

Zhin
Zhin
Platinum III
Bakayoko4
Zhin
Platinum III
Level 813
Champion Stats
3W - 6L
1,538 SR
Queue Stats
201W - 172L
1,543 Elo+
Solo
VII
VII
Qualifying
JAYTV777
VII
Qualifying
Level 99
Champion Stats
6W - 2L
1,727 SR
Queue Stats
43W - 40L
1,495 Elo+
Solo
Saati
Saati
Silver III
carnage1200edu
Saati
Silver III
Level 213
Champion Stats
1W - 2L
1,484 SR
Queue Stats
68W - 84L
1,422 Elo+
Solo
Inara
Inara
Gold IV
olli123499
Inara
Gold IV
Level 198
Champion Stats
58W - 39L
1,595 SR
Queue Stats
210W - 200L
1,545 Elo+
Party 1
Ying
Ying
Gold IV
redeyh199
Ying
Gold IV
Level 287
Champion Stats
16W - 14L
1,552 SR
Queue Stats
181W - 173L
1,547 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 322
1,579 SR
1,510 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 642
1,572 SR
1,507 Elo+
Seris
Seris
Silver I
Aoutnheub
Seris
Silver I
Level 450
Champion Stats
1W - 1L
1,310 SR
Queue Stats
54W - 50L
1,453 Elo+
Solo
Atlas
Atlas
Platinum V
Persekitara
Atlas
Platinum V
Level 999
Champion Stats
24W - 22L
1,638 SR
Queue Stats
610W - 564L
1,558 Elo+
Solo
Imani
Imani
Gold IV
Streloc
Imani
Gold IV
Level 811
Champion Stats
15W - 12L
1,639 SR
Queue Stats
117W - 142L
1,442 Elo+
Solo
Fernando
Fernando
Platinum V
Wanderer25
Fernando
Platinum V
Level 499
Champion Stats
39W - 42L
1,684 SR
Queue Stats
243W - 254L
1,572 Elo+
Solo
Lex
Lex
Gold I
juliand974
Lex
Gold I
Level 451
Champion Stats
22W - 19L
1,587 SR
Queue Stats
519W - 550L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
6 / 13 / 5
2,423
173
88,321
56,860
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

48
10 / 17 / 0
2,572
184
52,704
65,398
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

49
7 / 10 / 5
2,734
195
106,757
63,745
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Inara
55
1 / 9 / 7
3,083
220
85,347
132,617
15,605
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
49
3 / 3 / 17
3,294
235
46,950
41,279
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Aoutnheub
Seris
49
7 / 2 / 23
4,877
348
34,682
32,365
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
10 / 7 / 10
3,665
262
69,289
119,257
4,672
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
Streloc
Imani
58
13 / 8 / 15
3,681
263
89,781
44,409
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
Wanderer25
Fernando
59
10 / 6 / 15
4,393
314
74,690
128,693
101,780
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
12 / 4 / 19
3,947
282
91,457
55,355
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 2.4s.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
13m 6s
61
Kill Participation
134
27
Kills
52
52
Deaths
27
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Seris
Aoutnheub
Seris
7
2
23
9.25
L
Zhin
6
13
5
0.65
L
10
17
0
0.59
W
10
7
10
2.14
W
Imani
Streloc
Imani
13
8
15
2.56
W
Fernando
Wanderer25
Fernando
10
6
15
2.92
L
7
10
5
0.95
W
12
4
19
5.38
L
Inara
1
9
7
0.5
L
Ying
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,079
Damage
359,899
359,899
Taken
380,079
15,605
Shielding
106,452
208,115
Healing
244,569
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Aoutnheub
Seris
34,682
29,014
203,604
27,856
32,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Zhin
88,321
71,268
0
1,362
56,860
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
52,704
50,716
0
3,828
65,398
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
69,289
69,289
0
813
119,257
4,672
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Imani
Streloc
Imani
89,781
52,781
0
5,636
44,409
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
Wanderer25
Fernando
74,690
42,037
0
3,620
128,693
101,780
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
106,757
84,795
0
3,648
63,745
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
91,457
83,771
0
3,040
55,355
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
85,347
67,514
0
16,720
132,617
15,605
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
46,950
46,950
148,285
34,272
41,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role