Player Matchup

Grohk
Grohk
BaldHamis
Grohk
Level 162
Champion Stats
21W - 9L
1,532 SR
Queue Stats
477W - 475L
1,580 Elo+
Party 1
Evie
Evie
PASSSENTENSE
Evie
Level 175
Champion Stats
99W - 80L
1,624 SR
Queue Stats
527W - 507L
1,588 Elo+
Party 1
Pip
Pip
Thakurz
Pip
Level 999
Champion Stats
6W - 4L
1,678 SR
Queue Stats
448W - 386L
1,666 Elo+
Solo
Octavia
Octavia
badtea
Octavia
Level 161
Champion Stats
73W - 54L
1,622 SR
Queue Stats
754W - 716L
1,615 Elo+
Solo
Koga
Koga
profitiak
Koga
Level 76
Champion Stats
6W - 5L
1,491 SR
Queue Stats
178W - 175L
1,509 Elo+
Party 1
Team Averages
Level 315
1,589 SR
1,592 Elo+

VS

Team Averages
Level 330
1,555 SR
1,602 Elo+
Ying
Ying
Nelekas
Ying
Level 288
Champion Stats
79W - 96L
1,592 SR
Queue Stats
850W - 807L
1,626 Elo+
Solo
Seris
Seris
Paranoik32
Seris
Level 999
Champion Stats
167W - 131L
1,771 SR
Queue Stats
308W - 310L
1,652 Elo+
Solo
Caspian
Caspian
atlopes
Caspian
Level 64
Champion Stats
32W - 37L
1,494 SR
Queue Stats
221W - 215L
1,593 Elo+
Solo
Imani
Imani
nelland
Imani
Level 136
Champion Stats
42W - 35L
1,307 SR
Queue Stats
123W - 115L
1,587 Elo+
Solo
Vora
Vora
ЦОНГОЛ
Vora
Level 165
Champion Stats
19W - 13L
1,612 SR
Queue Stats
300W - 303L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
BaldHamis
Grohk
37
0 / 7 / 18
3,823
319
15,921
40,230
1,200
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

36
7 / 10 / 4
3,662
305
45,642
41,482
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Pip
57
5 / 6 / 15
3,174
265
42,655
36,147
170
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Octavia
badtea
Octavia
24
12 / 6 / 6
3,378
282
42,692
34,640
0
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Koga
50
13 / 7 / 12
3,483
290
60,014
45,151
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Nelekas
Ying
57
4 / 5 / 21
2,431
203
11,959
28,683
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Seris
54
8 / 7 / 14
2,369
197
43,211
46,959
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
atlopes
Caspian
43
9 / 10 / 10
3,399
283
43,500
47,124
3,240
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Imani
nelland
Imani
31
13 / 5 / 9
2,555
213
70,104
37,859
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
2 / 10 / 4
946
79
28,876
46,299
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
1m 30s
92
Kill Participation
94
37
Kills
36
36
Deaths
37
55
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Grohk
BaldHamis
Grohk
0
7
18
1.29
L
Ying
Nelekas
Ying
4
5
21
2.9
W
7
10
4
0.9
L
Seris
8
7
14
2.14
W
Pip
5
6
15
2.08
L
Caspian
atlopes
Caspian
9
10
10
1.4
W
Octavia
badtea
Octavia
12
6
6
2.5
L
Imani
nelland
Imani
13
5
9
3.5
W
Koga
13
7
12
2.71
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,924
Damage
197,650
197,650
Taken
206,924
1,370
Shielding
3,240
110,178
Healing
118,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
BaldHamis
Grohk
15,921
9,491
35,776
13,901
40,230
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Ying
Nelekas
Ying
11,959
11,959
66,187
12,612
28,683
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,642
43,562
0
8,463
41,482
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

L
Seris
43,211
36,399
24,079
8,803
46,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Pip
42,655
37,450
21,897
11,090
36,147
170

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Caspian
atlopes
Caspian
43,500
32,117
0
1,478
47,124
3,240

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
badtea
Octavia
42,692
38,809
442
6,660
34,640
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
nelland
Imani
70,104
59,947
0
1,904
37,859
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
60,014
57,614
1,094
10,855
45,151
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,876
22,368
0
3,137
46,299
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role