Player Matchup

Lillith
Lillith
Platinum V
Darceus7
Lillith
Platinum V
Level 355
Champion Stats
21W - 26L
1,624 SR
Queue Stats
447W - 411L
1,535 Elo+
Solo
Saati
Saati
Gold I
Vil3D3ity
Saati
Gold I
Level 118
Champion Stats
10W - 8L
1,600 SR
Queue Stats
82W - 81L
1,525 Elo+
Solo
Khan
Khan
Gold IV
benjidegalargues
Khan
Gold IV
Level 316
Champion Stats
18W - 12L
1,681 SR
Queue Stats
156W - 152L
1,509 Elo+
Party 1
Ash
Ash
Gold III
zattanas03
Ash
Gold III
Level 330
Champion Stats
1W - 4L
1,438 SR
Queue Stats
191W - 181L
1,510 Elo+
Party 1
Moji
Moji
Gold I
zertone99
Moji
Gold I
Level 266
Champion Stats
28W - 16L
1,764 SR
Queue Stats
251W - 243L
1,521 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 277
1,621 SR
1,520 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 272
1,515 SR
1,561 Elo+
Buck
Buck
Platinum III
EParker
Buck
Platinum III
Level 513
Champion Stats
3W - 4L
1,565 SR
Queue Stats
65W - 53L
1,617 Elo+
Solo
Fernando
Fernando
Platinum IV
IdéeFixe
Fernando
Platinum IV
Level 202
Champion Stats
7W - 5L
1,498 SR
Queue Stats
49W - 48L
1,536 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
NurRudi
Mal'Damba
Gold I
Level 173
Champion Stats
5W - 5L
1,519 SR
Queue Stats
105W - 68L
1,629 Elo+
Party 2
Imani
Imani
Gold II
ShadowRumble
Imani
Gold II
Level 98
Champion Stats
2W - 3L
1,453 SR
Queue Stats
50W - 39L
1,536 Elo+
Party 2
Inara
Inara
Silver I
Soolem
Inara
Silver I
Level 375
Champion Stats
11W - 11L
1,539 SR
Queue Stats
123W - 114L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Darceus7
Lillith
60
2 / 8 / 24
3,340
239
47,646
57,793
1,350
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
Vil3D3ity
Saati
42
14 / 11 / 10
3,553
254
114,664
51,728
3,465
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

51
11 / 5 / 12
2,827
202
66,513
105,862
32,267
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
1 / 7 / 17
3,275
234
62,849
81,606
21,747
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Moji
53
18 / 8 / 9
3,471
248
88,560
71,626
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Bans
TorvaldVatu
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
EParker
Buck
57
15 / 12 / 8
4,017
287
98,327
76,945
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
IdéeFixe
Fernando
59
7 / 8 / 14
4,455
318
81,765
112,322
96,910
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
NurRudi
Mal'Damba
51
4 / 9 / 23
4,698
336
55,157
45,167
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

37
10 / 12 / 10
4,057
290
107,001
50,361
1,190
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
Soolem
Inara
56
3 / 5 / 5
6,227
445
26,365
95,437
104,344
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 0s
Objective Time
16m 49s
118
Kill Participation
99
46
Kills
39
39
Deaths
46
72
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Lillith
Darceus7
Lillith
2
8
24
1.75
W
Buck
EParker
Buck
15
12
8
1.58
W
Fernando
IdéeFixe
Fernando
7
8
14
1.75
W
Mal'Damba
NurRudi
Mal'Damba
4
9
23
1.72
W
10
12
10
1.25
W
Inara
Soolem
Inara
3
5
5
1.1
L
Saati
Vil3D3ity
Saati
14
11
10
1.73
L
11
5
12
3.4
L
1
7
17
1.36
L
Moji
18
8
9
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,232
Damage
368,615
368,615
Taken
380,232
58,829
Shielding
202,444
174,561
Healing
225,120
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Darceus7
Lillith
47,646
14,934
123,255
296
57,793
1,350
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
Buck
EParker
Buck
98,327
89,202
704
15,311
76,945
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
IdéeFixe
Fernando
81,765
42,558
0
18,060
112,322
96,910
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
NurRudi
Mal'Damba
55,157
22,463
138,609
21,229
45,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
107,001
87,839
0
10,263
50,361
1,190
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Inara
Soolem
Inara
26,365
24,585
0
20,944
95,437
104,344

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Saati
Vil3D3ity
Saati
114,664
77,363
0
2,400
51,728
3,465

Level 1

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
66,513
60,651
11,202
31,934
105,862
32,267
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,849
58,208
0
2,976
81,606
21,747
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
88,560
84,756
0
2,498
71,626
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role