Player Matchup

Atlas
Atlas
Silver I
Lopousy
Atlas
Silver I
Level 999
Champion Stats
1W - 4L
1,473 SR
Queue Stats
7W - 6L
1,383 Elo+
Party 1
Vora
Vora
Platinum II
M4L1K3N
Vora
Platinum II
Level 424
Champion Stats
95W - 96L
1,623 SR
Queue Stats
364W - 370L
1,514 Elo+
Solo
Tiberius
Tiberius
Gold III
MRVILÃO021
Tiberius
Gold III
Level 446
Champion Stats
3W - 3L
1,467 SR
Queue Stats
83W - 81L
1,533 Elo+
Party 1
Inara
Inara
Silver III
SIqueSAN
Inara
Silver III
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1
Corvus
Corvus
Gold IV
SrJ8un
Corvus
Gold IV
Level 275
Champion Stats
11W - 9L
1,650 SR
Queue Stats
82W - 84L
1,500 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 436
1,543 SR
1,462 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 473
1,552 SR
1,485 Elo+
Lian
Lian
Gold V
EmmaCr506
Lian
Gold V
Level 804
Champion Stats
3W - 5L
1,500 SR
Queue Stats
79W - 81L
1,489 Elo+
Solo
Io
Io
Silver I
Game over6754
Io
Silver I
Level 71
Champion Stats
9W - 8L
1,574 SR
Queue Stats
124W - 139L
1,448 Elo+
Solo
Khan
Khan
Platinum V
KingxX_00
Khan
Platinum V
Level 303
Champion Stats
2W - 8L
1,267 SR
Queue Stats
45W - 55L
1,495 Elo+
Party 2
Lex
Lex
Platinum V
L_brandao-
Lex
Platinum V
Level 999
Champion Stats
20W - 18L
1,609 SR
Queue Stats
422W - 392L
1,505 Elo+
Party 2
Fernando
Fernando
Gold II
Paulito7
Fernando
Gold II
Level 189
Champion Stats
2W - 0L
1,810 SR
Queue Stats
6W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Lopousy
Atlas
56
20 / 9 / 12
3,678
230
80,147
125,913
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
M4L1K3N
Vora
49
12 / 16 / 14
3,252
203
68,113
59,518
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Tiberius
MRVILÃO021
Tiberius
58
9 / 12 / 14
3,614
226
134,887
66,507
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
SIqueSAN
Inara
26
2 / 11 / 17
3,693
231
55,771
124,789
16,859
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
SrJ8un
Corvus
59
6 / 11 / 19
3,716
232
21,828
48,102
900
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
Bomb KingDrogoz
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
60
15 / 13 / 17
4,337
271
103,199
61,838
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

45
3 / 12 / 20
5,747
359
54,185
51,711
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Khan
58
4 / 9 / 18
3,453
216
51,195
102,929
48,620
Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
31 / 6 / 14
5,420
339
108,356
48,149
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
Paulito7
Fernando
41
6 / 9 / 12
4,315
270
107,894
96,119
128,020
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
10m 45s
125
Kill Participation
140
49
Kills
59
59
Deaths
49
76
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Lian
15
13
17
1.81
W
3
12
20
1.08
W
Khan
4
9
18
1.44
W
31
6
14
6.33
L
Atlas
Lopousy
Atlas
20
9
12
2.89
L
Vora
M4L1K3N
Vora
12
16
14
1.19
L
Tiberius
MRVILÃO021
Tiberius
9
12
14
1.33
W
Fernando
Paulito7
Fernando
6
9
12
1.33
L
Inara
SIqueSAN
Inara
2
11
17
0.95
L
Corvus
SrJ8un
Corvus
6
11
19
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,746
Damage
424,829
424,829
Taken
360,746
17,759
Shielding
176,640
198,995
Healing
207,333
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
103,199
100,555
0
11,089
61,838
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
54,185
49,930
108,374
20,125
51,711
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Khan
51,195
43,801
20,967
33,343
102,929
48,620

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
108,356
101,944
0
5,762
48,149
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
Lopousy
Atlas
80,147
80,147
0
1,678
125,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
M4L1K3N
Vora
68,113
41,027
0
8,003
59,518
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tiberius
MRVILÃO021
Tiberius
134,887
91,729
0
8,726
66,507
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Fernando
Paulito7
Fernando
107,894
52,741
0
7,673
96,119
128,020
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Inara
SIqueSAN
Inara
55,771
45,431
0
10,763
124,789
16,859

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Corvus
SrJ8un
Corvus
21,828
15,244
148,995
20,830
48,102
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role