Player Matchup

Rei
Rei
Diamond V
DreamC
Rei
Diamond V
Level 999
Champion Stats
228W - 154L
1,714 SR
Queue Stats
700W - 674L
1,605 Elo+
Solo
Makoa
Makoa
Platinum III
crazyyywolf
Makoa
Platinum III
Level 299
Champion Stats
121W - 106L
1,596 SR
Queue Stats
613W - 575L
1,582 Elo+
Solo
Evie
Evie
Masters
grozdanöv
Evie
Masters
Level 999
Champion Stats
52W - 66L
1,692 SR
Queue Stats
753W - 651L
1,678 Elo+
Party 1
Barik
Barik
Platinum II
lEatATaint
Barik
Platinum II
Level 100
Champion Stats
0W - 3L
1,418 SR
Queue Stats
190W - 176L
1,653 Elo+
Solo
Lian
Lian
Masters
Yunost十
Lian
Masters
Level 715
Champion Stats
239W - 272L
1,761 SR
Queue Stats
2,429W - 2,305L
1,750 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 622
1,636 SR
1,653 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 358
1,721 SR
1,706 Elo+
Lillith
Lillith
Diamond IV
GeertjeWilders
Lillith
Diamond IV
Level 48
Champion Stats
2W - 1L
1,655 SR
Queue Stats
75W - 49L
1,782 Elo+
Solo
Octavia
Octavia
Diamond II
Jinks 
Octavia
Diamond II
Level 78
Champion Stats
38W - 23L
1,779 SR
Queue Stats
156W - 137L
1,663 Elo+
Solo
Khan
Khan
Platinum I
MasterSehaj
Khan
Platinum I
Level 764
Champion Stats
2W - 6L
1,326 SR
Queue Stats
91W - 77L
1,628 Elo+
Party 2
Inara
Inara
Diamond V
NastyHarambe
Inara
Diamond V
Level 804
Champion Stats
23W - 19L
1,732 SR
Queue Stats
106W - 100L
1,637 Elo+
Party 2
Maeve
Maeve
Diamond I
kurūmi
Maeve
Diamond I
Level 96
Champion Stats
7W - 0L
2,112 SR
Queue Stats
89W - 45L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
DreamC
Rei
52
11 / 7 / 36
6,050
318
97,598
70,162
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

49
5 / 13 / 19
4,397
231
69,570
159,853
112,475
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

60
18 / 14 / 14
4,529
238
118,533
77,852
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
44
4 / 12 / 27
5,490
289
102,718
148,488
106,695
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
16 / 8 / 19
4,831
254
149,516
63,406
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
Bomb KingAtlas
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoAsh
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
7 / 4 / 33
5,573
293
83,724
57,617
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
Jinks 
Octavia
47
16 / 11 / 15
4,501
237
168,426
58,735
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

53
7 / 17 / 14
3,987
210
57,780
156,378
44,049
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
7 / 17 / 17
4,518
238
68,255
176,980
23,287
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
kurūmi
Maeve
49
17 / 5 / 19
4,970
262
141,576
88,225
2,100
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 2s
Objective Time
8m 37s
169
Kill Participation
152
54
Kills
54
54
Deaths
54
115
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Rei
DreamC
Rei
11
7
36
4.14
W
7
4
33
5.88
W
Octavia
Jinks 
Octavia
16
11
15
2.14
W
7
17
14
0.82
W
7
17
17
0.91
L
5
13
19
1.12
L
18
14
14
1.79
W
Maeve
kurūmi
Maeve
17
5
19
5.3
L
Barik
4
12
27
1.46
L
16
8
19
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

537,935
Damage
519,761
519,761
Taken
537,935
219,170
Shielding
69,436
310,871
Healing
252,597
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
DreamC
Rei
97,598
72,526
220,687
50,612
70,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
83,724
40,540
201,139
945
57,617
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
Jinks 
Octavia
168,426
162,896
0
4,164
58,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
57,780
55,975
11,273
24,754
156,378
44,049
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
68,255
52,023
0
1,781
176,980
23,287

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
69,570
66,029
0
9,397
159,853
112,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
118,533
115,030
0
15,749
77,852
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Maeve
kurūmi
Maeve
141,576
129,525
0
8,541
88,225
2,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

L
Barik
102,718
102,718
0
4,612
148,488
106,695
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
149,516
149,516
0
9,814
63,406
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role