Player Matchup

Octavia
Octavia
IlIlBRXNlIlI
Octavia
Level 24
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,595 Elo+
Party 1
Vatu
Vatu
JSoldier235
Vatu
Level 76
Champion Stats
14W - 14L
1,664 SR
Queue Stats
205W - 166L
1,521 Elo+
Party 3
Cassie
Cassie
omea0
Cassie
Level 92
Champion Stats
23W - 26L
1,510 SR
Queue Stats
257W - 244L
1,494 Elo+
Party 3
Jenos
Jenos
phishsandwich
Jenos
Level 306
Champion Stats
1W - 1L
1,337 SR
Queue Stats
58W - 43L
1,632 Elo+
Party 1
Fernando
Fernando
reyezxoxo
Fernando
Level 35
Champion Stats
9W - 3L
1,747 SR
Queue Stats
58W - 58L
1,513 Elo+
Party 3
Team Averages
Level 107
1,552 SR
1,551 Elo+

VS

Team Averages
Level 148
1,597 SR
1,592 Elo+
Tyra
Tyra
ApexFuze
Tyra
Level 100
Champion Stats
17W - 15L
1,609 SR
Queue Stats
326W - 327L
1,547 Elo+
Solo
Grover
Grover
I4NG1LHDZ
Grover
Level 91
Champion Stats
3W - 3L
1,638 SR
Queue Stats
367W - 364L
1,664 Elo+
Party 2
Koga
Koga
JbreezyHQ
Koga
Level 157
Champion Stats
8W - 6L
1,583 SR
Queue Stats
184W - 174L
1,546 Elo+
Solo
Zhin
Zhin
LeeTBui
Zhin
Level 54
Champion Stats
0W - 3L
1,275 SR
Queue Stats
168W - 164L
1,505 Elo+
Solo
Atlas
Atlas
SADWlNG
Atlas
Level 340
Champion Stats
2W - 3L
1,879 SR
Queue Stats
218W - 205L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
IlIlBRXNlIlI
Octavia
21
14 / 5 / 12
3,370
337
76,193
30,161
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

17
13 / 5 / 17
3,293
329
61,689
35,691
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Cassie
omea0
Cassie
33
6 / 5 / 7
2,902
290
47,737
33,922
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

56
12 / 4 / 20
3,560
356
39,292
15,852
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
reyezxoxo
Fernando
24
3 / 5 / 14
3,204
320
34,094
69,372
49,229
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
26
5 / 12 / 5
1,966
197
43,241
42,009
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grover
I4NG1LHDZ
Grover
52
2 / 9 / 7
2,009
201
21,576
57,850
2,456
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
49
7 / 8 / 5
2,222
222
39,266
39,788
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Zhin
LeeTBui
Zhin
26
4 / 9 / 3
1,593
159
43,201
32,748
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Atlas
SADWlNG
Atlas
59
6 / 10 / 1
2,021
202
37,714
86,610
300
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
2m 27s
118
Kill Participation
45
48
Kills
24
24
Deaths
48
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyra
5
12
5
0.63
L
Grover
I4NG1LHDZ
Grover
2
9
7
0.61
W
Octavia
IlIlBRXNlIlI
Octavia
14
5
12
4
W
13
5
17
4.3
L
Koga
7
8
5
1.19
L
Zhin
LeeTBui
Zhin
4
9
3
0.61
L
Atlas
SADWlNG
Atlas
6
10
1
0.65
W
Cassie
omea0
Cassie
6
5
7
1.9
W
12
4
20
5.5
W
Fernando
reyezxoxo
Fernando
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,005
Damage
184,998
184,998
Taken
259,005
49,229
Shielding
2,756
119,162
Healing
108,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
43,241
26,274
0
3,794
42,009
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grover
I4NG1LHDZ
Grover
21,576
17,632
50,219
37,054
57,850
2,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
IlIlBRXNlIlI
Octavia
76,193
74,293
432
3,107
30,161
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,689
45,816
0
11,592
35,691
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
39,266
35,666
0
9,943
39,788
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
LeeTBui
Zhin
43,201
29,193
0
1,282
32,748
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
SADWlNG
Atlas
37,714
37,714
0
6,661
86,610
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
omea0
Cassie
47,737
44,319
480
10,453
33,922
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,292
27,955
82,187
6,843
15,852
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Fernando
reyezxoxo
Fernando
34,094
20,440
0
4,068
69,372
49,229
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role