Player Matchup

Grover
Grover
BL4NQ444
Grover
Level 94
Champion Stats
40W - 52L
1,541 SR
Queue Stats
193W - 199L
1,545 Elo+
Solo
Koga
Koga
ForbidenRizz
Koga
Level 84
Champion Stats
4W - 3L
1,707 SR
Queue Stats
150W - 115L
1,639 Elo+
Solo
Tyra
Tyra
Spasfon160mg
Tyra
Level 54
Champion Stats
13W - 10L
1,597 SR
Queue Stats
53W - 36L
1,631 Elo+
Party 1
Atlas
Atlas
Taahá
Atlas
Level 999
Champion Stats
9W - 8L
1,638 SR
Queue Stats
1,141W - 759L
1,769 Elo+
Solo
Tiberius
Tiberius
doliprane500kg
Tiberius
Level 67
Champion Stats
10W - 5L
1,690 SR
Queue Stats
62W - 38L
1,663 Elo+
Party 1
Team Averages
Level 260
1,635 SR
1,649 Elo+

VS

Team Averages
Level 408
1,645 SR
1,585 Elo+
Io
Io
AuraEil
Io
Level 899
Champion Stats
71W - 72L
1,563 SR
Queue Stats
370W - 373L
1,569 Elo+
Party 2
Cassie
Cassie
CZ2009PROSN1P3R
Cassie
Level 58
Champion Stats
0W - 3L
1,823 SR
Queue Stats
196W - 183L
1,648 Elo+
Solo
Fernando
Fernando
DreamBeon
Fernando
Level 136
Champion Stats
9W - 5L
1,698 SR
Queue Stats
227W - 197L
1,613 Elo+
Solo
Buck
Buck
GameRetro
Buck
Level 873
Champion Stats
132W - 77L
1,640 SR
Queue Stats
403W - 385L
1,570 Elo+
Party 2
Ash
Ash
MisterVorti
Ash
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BL4NQ444
Grover
28
5 / 0 / 19
2,568
428
10,731
6,302
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

29
8 / 1 / 9
2,065
344
41,146
15,713
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

20
7 / 1 / 12
2,202
367
47,553
13,847
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
Taahá
Atlas
59
9 / 0 / 17
2,289
382
45,449
38,293
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
16
6 / 3 / 14
2,107
351
33,479
13,557
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 5 / 3
1,282
214
12,061
20,783
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

44
0 / 8 / 2
868
145
23,263
28,438
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
DreamBeon
Fernando
50
2 / 6 / 1
1,528
255
17,021
53,431
90,910
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
60
2 / 7 / 2
1,223
204
25,099
29,824
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

53
1 / 9 / 1
1,220
203
10,268
45,882
21,699

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
49s
106
Kill Participation
14
35
Kills
5
5
Deaths
35
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Grover
BL4NQ444
Grover
5
0
19
14.5
L
0
8
2
0.13
L
Fernando
DreamBeon
Fernando
2
6
1
0.42
W
8
1
9
12.5
L
Buck
2
7
2
0.43
L
1
9
1
0.17
W
7
1
12
13
W
Atlas
Taahá
Atlas
9
0
17
17.5
W
Tiberius
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,358
Damage
87,712
87,712
Taken
178,358
0
Shielding
112,609
61,491
Healing
57,435
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,061
11,836
41,471
7,900
20,783
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
BL4NQ444
Grover
10,731
9,429
45,587
5,259
6,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
23,263
17,907
0
2,302
28,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
DreamBeon
Fernando
17,021
10,020
0
673
53,431
90,910
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,146
37,438
0
2,024
15,713
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
25,099
20,699
0
4,969
29,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
10,268
8,668
0
120
45,882
21,699
W
47,553
33,502
0
51
13,847
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Atlas
Taahá
Atlas
45,449
45,449
0
6,256
38,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
33,479
25,544
0
2,314
13,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role