Player Matchup
VS
Match Stats
Incandescent Being
Armor
Increase your maximum Health by 250.
Level 5
Hallowed Sight
Pyre Strike
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Level 3
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.15s.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 10.
Level 5
Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 12%.
Level 2
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 2
Infiltration
Ambush
Heal for 210 after activating Ambush. This applies to each Ambush in the chain.
Level 3
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5
Bob and Weave
Transporter
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Level 1
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 1.2s.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Patch Up
Nine Lives
Heal for an additional 400 with Nine Lives.
Level 5
Savagery
Pounce
Heal for 140 after using Pounce.
Level 2
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Protectors
Guardian Spirit
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 2
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.