Player Matchup

Pip
Pip
Likamish
Pip
Level 44
Champion Stats
29W - 26L
1,471 SR
Queue Stats
185W - 154L
1,549 Elo+
Party 2
Vora
Vora
Panqui6425
Vora
Level 42
Champion Stats
33W - 30L
1,588 SR
Queue Stats
61W - 55L
1,582 Elo+
Solo
Ying
Ying
Wanbii
Ying
Level 108
Champion Stats
6W - 3L
1,681 SR
Queue Stats
80W - 57L
1,653 Elo+
Party 3
Octavia
Octavia
edzed3344
Octavia
Level 36
Champion Stats
30W - 21L
1,716 SR
Queue Stats
115W - 86L
1,614 Elo+
Party 2
Barik
Barik
uFunnaGetRobbed
Barik
Level 114
Champion Stats
5W - 1L
1,664 SR
Queue Stats
77W - 61L
1,637 Elo+
Party 3
Team Averages
Level 69
1,624 SR
1,607 Elo+

VS

Team Averages
Level 146
1,580 SR
1,635 Elo+
Caspian
Caspian
Dreadfore
Caspian
Level 358
Champion Stats
50W - 40L
1,592 SR
Queue Stats
222W - 220L
1,569 Elo+
Solo
Lillith
Lillith
My Queen 9098
Lillith
Level 205
Champion Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,501 Elo+
Solo
Buck
Buck
Outofprotein
Buck
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,798 Elo+
Party 1
Tiberius
Tiberius
VanKaros
Tiberius
Level 65
Champion Stats
6W - 4L
1,681 SR
Queue Stats
9W - 6L
1,768 Elo+
Party 1
Ash
Ash
jum0ku
Ash
Level 48
Champion Stats
15W - 13L
1,626 SR
Queue Stats
124W - 123L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
7 / 0 / 16
2,495
356
21,126
21,169
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

19
8 / 4 / 7
2,191
313
49,091
27,529
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Wanbii
Ying
58
14 / 0 / 14
2,804
401
62,169
32,481
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
edzed3344
Octavia
15
3 / 3 / 6
695
99
16,552
19,661
0
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
5 / 0 / 18
2,520
360
39,407
36,092
35,101
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Dreadfore
Caspian
47
4 / 12 / 0
1,457
208
19,303
27,932
0
Lillith
59
1 / 4 / 1
1,346
192
14,617
28,120
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

35
0 / 10 / 2
1,066
152
25,012
32,246
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Tiberius
VanKaros
Tiberius
42
2 / 4 / 3
1,660
237
48,916
22,563
360
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ash
jum0ku
Ash
27
0 / 7 / 1
1,433
205
29,084
77,484
18,530
Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
1m 38s
98
Kill Participation
14
37
Kills
7
7
Deaths
37
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Caspian
Dreadfore
Caspian
4
12
0
0.33
W
7
0
16
15
L
Lillith
1
4
1
0.38
L
0
10
2
0.1
W
8
4
7
2.88
L
Tiberius
VanKaros
Tiberius
2
4
3
0.88
W
Ying
Wanbii
Ying
14
0
14
21
W
Octavia
edzed3344
Octavia
3
3
6
2
L
Ash
jum0ku
Ash
0
7
1
0.07
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,345
Damage
136,932
136,932
Taken
188,345
35,101
Shielding
18,890
114,526
Healing
60,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
Dreadfore
Caspian
19,303
18,076
0
336
27,932
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
21,126
18,970
28,489
9,032
21,169
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
14,617
4,734
46,089
1,081
28,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,012
24,012
0
6,000
32,246
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
49,091
33,068
0
5,149
27,529
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Tiberius
VanKaros
Tiberius
48,916
35,406
0
4,745
22,563
360

Level 1

Level 1

W
Ying
Wanbii
Ying
62,169
60,169
39,120
21,363
32,481
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
edzed3344
Octavia
16,552
16,552
450
3,706
19,661
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ash
jum0ku
Ash
29,084
27,684
0
2,371
77,484
18,530
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,407
39,407
0
7,217
36,092
35,101
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role