Player Matchup

Fernando
Fernando
LORD0072005
Fernando
Level 100
Champion Stats
6W - 3L
1,254 SR
Queue Stats
186W - 175L
1,532 Elo+
Party 1
Saati
Saati
creedvegas
Saati
Level 40
Champion Stats
11W - 9L
1,642 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Zhin
Zhin
ondrasek2004
Zhin
Level 86
Champion Stats
96W - 74L
1,577 SR
Queue Stats
165W - 176L
1,475 Elo+
Solo
VII
VII
popcorn-0711
VII
Level 44
Champion Stats
0W - 3L
1,499 SR
Queue Stats
24W - 35L
1,408 Elo+
Solo
Grohk
Grohk
Сурпрыз
Grohk
Level 733
Champion Stats
4W - 3L
1,514 SR
Queue Stats
96W - 109L
1,577 Elo+
Party 1
Team Averages
Level 201
1,497 SR
1,473 Elo+

VS

Team Averages
Level 118
1,524 SR
1,547 Elo+
Kinessa
Kinessa
POLKOVNIKSPOT
Kinessa
Level 227
Champion Stats
97W - 152L
1,518 SR
Queue Stats
717W - 724L
1,489 Elo+
Solo
Jenos
Jenos
Ten_brzydki
Jenos
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,692 Elo+
Party 2
Viktor
Viktor
camel_cough
Viktor
Level 187
Champion Stats
12W - 8L
1,590 SR
Queue Stats
106W - 111L
1,481 Elo+
Solo
Maeve
Maeve
piotrek10
Maeve
Level 15
Champion Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,643 Elo+
Party 2
Barik
Barik
yjdbxjr
Barik
Level 111
Champion Stats
10W - 5L
1,514 SR
Queue Stats
266W - 286L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LORD0072005
Fernando
39
2 / 12 / 4
1,604
123
32,826
101,114
179,672
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
22
7 / 15 / 6
2,936
226
50,704
51,789
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

46
4 / 17 / 3
1,715
132
30,989
59,339
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

33
13 / 17 / 4
4,692
361
49,485
41,855
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

56
2 / 14 / 13
2,891
222
55,920
62,648
4,025
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
35
30 / 4 / 20
4,124
317
93,910
35,619
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

45
4 / 6 / 35
3,663
282
28,843
28,080
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
56
16 / 6 / 25
3,621
279
82,145
41,462
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Maeve
piotrek10
Maeve
14
17 / 7 / 20
3,387
261
59,264
47,538
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Level 1

Barik
yjdbxjr
Barik
59
8 / 5 / 32
3,698
284
52,583
67,225
69,176
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
9m 54s
58
Kill Participation
207
28
Kills
75
75
Deaths
28
30
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Fernando
LORD0072005
Fernando
2
12
4
0.33
W
Kinessa
30
4
20
10
W
4
6
35
3.58
W
Viktor
16
6
25
4.75
L
Saati
7
15
6
0.67
L
4
17
3
0.32
W
Maeve
piotrek10
Maeve
17
7
20
3.86
L
13
17
4
0.88
W
Barik
yjdbxjr
Barik
8
5
32
4.8
L
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,924
Damage
316,745
316,745
Taken
219,924
183,697
Shielding
69,176
118,795
Healing
142,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
LORD0072005
Fernando
32,826
22,176
0
3,581
101,114
179,672
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kinessa
93,910
74,017
0
6,867
35,619
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,843
11,036
90,972
14,280
28,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Viktor
82,145
60,134
1,159
6,639
41,462
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Saati
50,704
43,460
0
3,796
51,789
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
30,989
20,189
0
11,386
59,339
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Maeve
piotrek10
Maeve
59,264
57,664
1,872
13,327
47,538
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
49,485
44,835
0
6,259
41,855
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
Barik
yjdbxjr
Barik
52,583
52,583
0
7,435
67,225
69,176
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
55,920
18,195
61,914
31,859
62,648
4,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role