Player Matchup

Fernando
Fernando
Diamond V
Attiasss
Fernando
Diamond V
Level 574
Champion Stats
42W - 38L
1,656 SR
Queue Stats
665W - 660L
1,600 Elo+
Solo
Azaan
Azaan
Diamond IV
MattShen
Azaan
Diamond IV
Level 999
Champion Stats
93W - 117L
1,610 SR
Queue Stats
1,149W - 1,100L
1,686 Elo+
Party 2
Dredge
Dredge
Diamond II
lPlAINl
Dredge
Diamond II
Level 999
Champion Stats
73W - 63L
1,715 SR
Queue Stats
809W - 793L
1,717 Elo+
Solo
Corvus
Corvus
Diamond IV
tusharlock10
Corvus
Diamond IV
Level 999
Champion Stats
21W - 15L
1,686 SR
Queue Stats
648W - 624L
1,653 Elo+
Solo
Saati
Saati
Diamond IV
Ðàntê
Saati
Diamond IV
Level 593
Champion Stats
85W - 106L
1,703 SR
Queue Stats
279W - 264L
1,686 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 833
1,674 SR
1,668 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 213
1,783 SR
1,675 Elo+
Vatu
Vatu
Diamond II
Daud 
Vatu
Diamond II
Level 131
Champion Stats
5W - 5L
1,732 SR
Queue Stats
447W - 360L
1,674 Elo+
Party 1
Raum
Raum
Diamond IV
DoOominator92
Raum
Diamond IV
Level 253
Champion Stats
4W - 0L
2,034 SR
Queue Stats
361W - 345L
1,699 Elo+
Solo
Tyra
Tyra
Diamond I
Shax 
Tyra
Diamond I
Level 124
Champion Stats
18W - 7L
1,878 SR
Queue Stats
208W - 183L
1,659 Elo+
Party 1
Inara
Inara
Platinum III
guardian27
Inara
Platinum III
Level 253
Champion Stats
1W - 0L
1,592 SR
Queue Stats
4W - 2L
1,706 Elo+
Solo
Ying
Ying
Diamond V
Þhårmå
Ying
Diamond V
Level 305
Champion Stats
19W - 16L
1,681 SR
Queue Stats
145W - 131L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Attiasss
Fernando
59
4 / 10 / 4
2,371
263
39,712
94,085
74,968
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
MattShen
Azaan
57
1 / 8 / 7
2,068
230
54,383
88,000
13,056
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
lPlAINl
Dredge
59
9 / 3 / 5
2,698
300
105,380
28,223
2,370
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Corvus
60
0 / 8 / 10
2,326
258
19,251
27,034
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
Ðàntê
Saati
60
2 / 9 / 6
1,966
218
91,516
44,628
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
LianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Daud 
Vatu
50
13 / 4 / 13
2,969
330
63,962
37,319
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

56
6 / 3 / 25
4,114
457
60,018
121,997
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tyra
Shax 
Tyra
58
14 / 4 / 10
3,159
351
105,719
52,352
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
60
2 / 4 / 14
2,988
332
36,023
83,608
8,558
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
59
3 / 1 / 14
2,771
308
16,248
14,966
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 57s
Objective Time
8m 55s
48
Kill Participation
114
16
Kills
38
38
Deaths
16
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fernando
Attiasss
Fernando
4
10
4
0.6
W
Vatu
Daud 
Vatu
13
4
13
4.88
W
6
3
25
6.17
L
Azaan
MattShen
Azaan
1
8
7
0.56
W
Tyra
Shax 
Tyra
14
4
10
4.75
W
Inara
2
4
14
2.25
L
Dredge
lPlAINl
Dredge
9
3
5
3.83
L
Corvus
0
8
10
0.63
L
Saati
Ðàntê
Saati
2
9
6
0.56
W
Ying
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,242
Damage
281,970
281,970
Taken
310,242
90,394
Shielding
8,558
124,921
Healing
182,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Attiasss
Fernando
39,712
24,314
0
8,269
94,085
74,968
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vatu
Daud 
Vatu
63,962
44,993
0
8,729
37,319
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
60,018
48,535
26,034
31,182
121,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Azaan
MattShen
Azaan
54,383
46,168
0
15,712
88,000
13,056

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
Shax 
Tyra
105,719
73,021
0
0
52,352
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
36,023
33,274
0
3,586
83,608
8,558
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Dredge
lPlAINl
Dredge
105,380
46,628
0
12,422
28,223
2,370

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
19,251
18,633
80,381
6,413
27,034
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
Ðàntê
Saati
91,516
77,837
0
1,724
44,628
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
16,248
16,248
103,606
9,401
14,966
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role