Player Matchup

Octavia
Octavia
Platinum I
Agony13
Octavia
Platinum I
Level 264
Champion Stats
14W - 3L
1,774 SR
Queue Stats
55W - 40L
1,609 Elo+
Solo
Terminus
Terminus
Platinum I
IHateHitscans
Terminus
Platinum I
Level 135
Champion Stats
48W - 37L
1,708 SR
Queue Stats
248W - 244L
1,624 Elo+
Solo
Atlas
Atlas
Diamond V
LtManeuver
Atlas
Diamond V
Level 834
Champion Stats
80W - 57L
1,676 SR
Queue Stats
140W - 140L
1,577 Elo+
Solo
Ying
Ying
Platinum V
NoobPlayerOne
Ying
Platinum V
Level 455
Champion Stats
2W - 0L
1,672 SR
Queue Stats
88W - 83L
1,598 Elo+
Solo
Androxus
Androxus
Diamond III
séiji
Androxus
Diamond III
Level 883
Champion Stats
75W - 59L
1,680 SR
Queue Stats
524W - 497L
1,613 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 514
1,702 SR
1,604 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 502
1,770 SR
1,637 Elo+
Tyra
Tyra
Platinum II
Esemorro1
Tyra
Platinum II
Level 150
Champion Stats
3W - 3L
1,706 SR
Queue Stats
34W - 25L
1,668 Elo+
Party 2
Ruckus
Ruckus
Diamond V
HeisenbergMEX
Ruckus
Diamond V
Level 87
Champion Stats
3W - 1L
2,108 SR
Queue Stats
26W - 24L
1,644 Elo+
Party 1
Pip
Pip
Diamond V
LaPutaInvernal
Pip
Diamond V
Level 276
Champion Stats
8W - 4L
1,837 SR
Queue Stats
90W - 71L
1,652 Elo+
Party 1
Inara
Inara
Gold IV
bloodymari27
Inara
Gold IV
Level 999
Champion Stats
11W - 9L
1,581 SR
Queue Stats
162W - 137L
1,573 Elo+
Party 2
Lex
Lex
Diamond IV
vLuqia
Lex
Diamond IV
Level 999
Champion Stats
14W - 14L
1,619 SR
Queue Stats
191W - 173L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Agony13
Octavia
59
9 / 4 / 10
3,402
425
97,027
16,720
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Terminus
IHateHitscans
Terminus
47
8 / 2 / 6
3,331
416
38,230
65,607
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Atlas
55
4 / 4 / 5
2,811
351
47,346
66,726
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
0 / 3 / 16
3,706
463
6,306
15,858
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
séiji
Androxus
57
9 / 4 / 6
2,915
364
57,624
28,865
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
46
5 / 5 / 6
2,066
258
74,379
35,757
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

36
7 / 7 / 3
1,894
237
35,889
54,297
31,191
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

48
0 / 6 / 10
2,900
363
14,278
20,663
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
1 / 6 / 10
2,034
254
28,833
101,929
20,844
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lex
vLuqia
Lex
59
6 / 6 / 3
2,293
287
40,397
33,887
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
2m 8s
73
Kill Participation
51
30
Kills
19
17
Deaths
30
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Octavia
Agony13
Octavia
9
4
10
3.5
L
Tyra
5
5
6
1.6
L
7
7
3
1.21
W
Terminus
IHateHitscans
Terminus
8
2
6
5.5
L
0
6
10
0.83
W
Atlas
4
4
5
1.63
W
0
3
16
2.67
L
1
6
10
1
W
Androxus
séiji
Androxus
9
4
6
3
L
Lex
vLuqia
Lex
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,533
Damage
193,776
193,776
Taken
246,533
0
Shielding
52,035
121,523
Healing
137,094
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Agony13
Octavia
97,027
95,667
0
2,388
16,720
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Tyra
74,379
41,811
0
3,977
35,757
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,889
24,262
0
8,674
54,297
31,191
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
IHateHitscans
Terminus
38,230
32,469
0
14,934
65,607
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,278
12,849
102,116
7,464
20,663
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
47,346
47,346
0
8,619
66,726
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
6,306
6,306
80,873
9,244
15,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
28,833
23,389
0
9,029
101,929
20,844
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
séiji
Androxus
57,624
45,085
0
5,465
28,865
0

Level 2

L
Lex
vLuqia
Lex
40,397
38,121
0
5,834
33,887
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role