Player Matchup

Vora
Vora
Masters
AliveARG
Vora
Masters
Level 999
Champion Stats
50W - 57L
1,688 SR
Queue Stats
1,356W - 1,311L
1,641 Elo+
Party 1
Makoa
Makoa
Diamond I
Gøblín
Makoa
Diamond I
Level 999
Champion Stats
32W - 49L
1,566 SR
Queue Stats
377W - 360L
1,672 Elo+
Party 1
Barik
Barik
Diamond II
Snöwy
Barik
Diamond II
Level 464
Champion Stats
0W - 2L
1,379 SR
Queue Stats
65W - 39L
1,718 Elo+
Solo
Dredge
Dredge
Masters
Sámmerr
Dredge
Masters
Level 999
Champion Stats
78W - 78L
1,741 SR
Queue Stats
598W - 494L
1,728 Elo+
Solo
Ying
Ying
Diamond I
pacpacpäc
Ying
Diamond I
Level 222
Champion Stats
37W - 26L
1,746 SR
Queue Stats
526W - 425L
1,685 Elo+
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 737
1,624 SR
1,689 Elo+

VS

Team Averages
Masters
Masters
Average Tier
Level 829
1,683 SR
1,655 Elo+
Lillith
Lillith
Masters
 
Lillith
Masters
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fernando
Fernando
Masters
Bellìngham
Fernando
Masters
Level 977
Champion Stats
6W - 5L
1,720 SR
Queue Stats
553W - 421L
1,699 Elo+
Solo
Imani
Imani
Diamond I
GlitzWorld
Imani
Diamond I
Level 999
Champion Stats
4W - 9L
1,539 SR
Queue Stats
869W - 784L
1,698 Elo+
Solo
Zhin
Zhin
Masters
Yürii
Zhin
Masters
Level 173
Champion Stats
35W - 17L
1,835 SR
Queue Stats
378W - 279L
1,663 Elo+
Solo
Ruckus
Ruckus
Masters
v369
Ruckus
Masters
Level 999
Champion Stats
51W - 33L
1,821 SR
Queue Stats
449W - 335L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
6 / 10 / 7
2,370
182
69,829
63,641
3,818
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Makoa
Gøblín
Makoa
60
2 / 8 / 10
2,681
206
43,367
135,055
103,335
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Barik
Snöwy
Barik
54
3 / 8 / 6
2,459
189
60,162
101,372
70,091
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
Sámmerr
Dredge
60
7 / 4 / 7
2,464
190
68,102
58,653
5,532
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

46
1 / 0 / 12
3,021
232
15,417
12,226
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Bomb KingLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
 
Lillith
58
2 / 2 / 19
4,127
317
43,998
18,408
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Fernando
Bellìngham
Fernando
60
1 / 6 / 13
3,387
261
51,244
74,829
90,309
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Imani
59
4 / 3 / 17
3,645
280
115,008
30,974
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Zhin
Yürii
Zhin
56
14 / 4 / 11
3,818
294
96,700
53,096
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ruckus
v369
Ruckus
56
9 / 4 / 11
3,485
268
63,997
79,570
82,940
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 23s
Objective Time
8m 24s
61
Kill Participation
101
19
Kills
30
30
Deaths
19
42
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Lillith
 
Lillith
2
2
19
5.75
L
Vora
6
10
7
0.95
W
Fernando
Bellìngham
Fernando
1
6
13
1.25
W
Imani
4
3
17
4.17
L
Makoa
Gøblín
Makoa
2
8
10
0.88
L
Barik
Snöwy
Barik
3
8
6
0.75
L
Dredge
Sámmerr
Dredge
7
4
7
2.63
W
Zhin
Yürii
Zhin
14
4
11
4.88
L
1
0
12
7
W
Ruckus
v369
Ruckus
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,877
Damage
370,947
370,947
Taken
256,877
182,776
Shielding
173,249
256,136
Healing
162,944
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
 
Lillith
43,998
24,212
152,361
199
18,408
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
69,829
48,590
0
10,572
63,641
3,818
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Bellìngham
Fernando
51,244
21,316
0
3,080
74,829
90,309
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
115,008
54,568
0
3,446
30,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Makoa
Gøblín
Makoa
43,367
41,467
0
360
135,055
103,335
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
Snöwy
Barik
60,162
60,162
0
9,616
101,372
70,091
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
Sámmerr
Dredge
68,102
25,013
0
20,229
58,653
5,532
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
Yürii
Zhin
96,700
85,483
0
1,688
53,096
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
15,417
15,417
205,139
10,220
12,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
v369
Ruckus
63,997
45,192
0
2,170
79,570
82,940
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role