Player Matchup

Sha Lin
Sha Lin
Platinum I
LeandroVatienne
Sha Lin
Platinum I
Level 136
Champion Stats
3W - 5L
1,704 SR
Queue Stats
73W - 60L
1,608 Elo+
Solo
Fernando
Fernando
Platinum V
Mariofarmer
Fernando
Platinum V
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,778 Elo+
Solo
Grover
Grover
Gold IV
Mittzi
Grover
Gold IV
Level 17
Champion Stats
1W - 0L
1,684 SR
Queue Stats
8W - 6L
1,529 Elo+
Party 1
Maeve
Maeve
Gold IV
Thrio
Maeve
Gold IV
Level 17
Champion Stats
9W - 6L
1,844 SR
Queue Stats
17W - 16L
1,529 Elo+
Party 1
Androxus
Androxus
Gold II
fackuall
Androxus
Gold II
Level 30
Champion Stats
7W - 5L
1,634 SR
Queue Stats
34W - 28L
1,531 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 46
1,673 SR
1,595 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 37
1,642 SR
1,551 Elo+
Ying
Ying
Platinum IV
JJCRAFT924
Ying
Platinum IV
Level 37
Champion Stats
23W - 15L
1,804 SR
Queue Stats
104W - 89L
1,533 Elo+
Solo
Koga
Koga
Diamond V
MBDyanForFuture
Koga
Diamond V
Level 58
Champion Stats
161W - 124L
1,700 SR
Queue Stats
214W - 229L
1,602 Elo+
Solo
Khan
Khan
Platinum IV
PappaBeer_1
Khan
Platinum IV
Level 30
Champion Stats
8W - 9L
1,500 SR
Queue Stats
126W - 121L
1,487 Elo+
Solo
Evie
Evie
Platinum I
gloryfker
Evie
Platinum I
Level 36
Champion Stats
0W - 1L
1,847 SR
Queue Stats
51W - 51L
1,681 Elo+
Solo
Seris
Seris
Gold II
rabbitturtle
Seris
Gold II
Level 24
Champion Stats
1W - 2L
1,357 SR
Queue Stats
11W - 16L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
12 / 10 / 11
4,177
261
102,407
43,485
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
Mariofarmer
Fernando
29
3 / 10 / 5
3,941
246
42,798
84,196
67,006
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
Mittzi
Grover
12
4 / 12 / 22
4,131
258
77,642
69,601
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Maeve
Thrio
Maeve
6
6 / 15 / 5
3,287
205
57,160
50,204
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

Androxus
fackuall
Androxus
24
13 / 9 / 8
4,127
258
85,283
48,180
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
TorvaldDrogoz
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
3 / 7 / 33
5,684
355
30,959
69,081
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

17
29 / 17 / 8
3,910
244
107,399
70,145
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

20
16 / 2 / 11
3,618
226
81,277
138,097
24,027
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Evie
38
7 / 8 / 9
2,569
161
59,283
50,281
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 6 Ammo after activating Ice Block.

Level 3

Cantrip

Cantrip

Soar

Generate 4 Ammo after activating Soar.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

19
1 / 4 / 21
2,800
175
16,748
37,686
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
5m 14s
89
Kill Participation
138
38
Kills
56
56
Deaths
38
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
7
33
2.79
W
12
10
11
1.75
L
29
17
8
1.94
W
Fernando
Mariofarmer
Fernando
3
10
5
0.55
W
Grover
Mittzi
Grover
4
12
22
1.25
L
16
2
11
10.75
W
Maeve
Thrio
Maeve
6
15
5
0.57
W
Androxus
fackuall
Androxus
13
9
8
1.89
L
Evie
7
8
9
1.44
L
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,290
Damage
295,666
295,666
Taken
365,290
67,006
Shielding
24,027
144,730
Healing
304,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,959
30,959
135,943
34,912
69,081
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
102,407
89,886
0
1,748
43,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
107,399
64,175
1,403
18,743
70,145
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
Mariofarmer
Fernando
42,798
27,740
0
7,165
84,196
67,006

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Grover
Mittzi
Grover
77,642
62,698
77,900
41,835
69,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
81,277
74,864
2,976
15,663
138,097
24,027

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
Thrio
Maeve
57,160
55,960
794
8,097
50,204
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
fackuall
Androxus
85,283
69,636
0
7,191
48,180
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
59,283
54,847
0
3,605
50,281
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,748
12,469
80,946
10,582
37,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role