Player Matchup

Talus
Talus
K1NG_TAY_32
Talus
Level 61
Champion Stats
7W - 9L
1,409 SR
Queue Stats
20W - 33L
1,399 Elo+
Solo
Imani
Imani
Luftvanshin
Imani
Level 556
Champion Stats
6W - 5L
1,662 SR
Queue Stats
130W - 113L
1,531 Elo+
Solo
Ash
Ash
RedDawg022
Ash
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,185 Elo+
Solo
Pip
Pip
Redzarc
Pip
Level 59
Champion Stats
10W - 11L
1,502 SR
Queue Stats
106W - 100L
1,567 Elo+
Solo
Tyra
Tyra
frankpiloso
Tyra
Level 189
Champion Stats
16W - 12L
1,549 SR
Queue Stats
39W - 37L
1,564 Elo+
Solo
Team Averages
Level 187
1,524 SR
1,449 Elo+

VS

Team Averages
Level 72
1,654 SR
1,477 Elo+
Tyra
Tyra
DJSplashWolf
Tyra
Level 77
Champion Stats
11W - 4L
1,771 SR
Queue Stats
149W - 140L
1,549 Elo+
Party 2
Ruckus
Ruckus
EPiC_the_Legend
Ruckus
Level 46
Champion Stats
3W - 3L
1,308 SR
Queue Stats
37W - 31L
1,463 Elo+
Party 1
Seris
Seris
JichoCu
Seris
Level 114
Champion Stats
5W - 4L
1,985 SR
Queue Stats
75W - 64L
1,522 Elo+
Party 1
Willo
Willo
etmwe6721
Willo
Level 80
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,278 Elo+
Party 2
Fernando
Fernando
zandi99
Fernando
Level 44
Champion Stats
1W - 3L
1,704 SR
Queue Stats
102W - 75L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
8 / 13 / 16
3,328
256
41,247
42,706
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

59
23 / 2 / 9
4,194
323
122,750
21,049
1,160
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

55
7 / 4 / 14
3,938
303
69,542
92,015
81,858
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Pip
56
1 / 5 / 20
3,487
268
40,690
37,602
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

53
11 / 4 / 19
3,705
285
94,481
32,955
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 12 / 8
1,686
130
53,574
55,446
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

17
7 / 13 / 7
3,339
257
56,169
114,020
39,456
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Seris
JichoCu
Seris
47
5 / 7 / 14
3,052
235
33,573
43,910
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Willo
etmwe6721
Willo
38
7 / 8 / 5
2,290
176
48,586
37,635
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
zandi99
Fernando
42
5 / 10 / 3
2,675
206
34,425
117,699
135,912
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
3m 17s
128
Kill Participation
65
50
Kills
28
28
Deaths
50
78
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
12
8
0.67
L
7
13
7
0.81
L
Seris
JichoCu
Seris
5
7
14
1.71
W
8
13
16
1.23
W
23
2
9
13.75
W
7
4
14
3.5
W
Pip
1
5
20
2.2
L
Willo
etmwe6721
Willo
7
8
5
1.19
W
11
4
19
5.13
L
Fernando
zandi99
Fernando
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,710
Damage
226,327
226,327
Taken
368,710
83,018
Shielding
175,368
131,884
Healing
192,703
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,574
32,643
1,794
7,254
55,446
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,169
32,583
0
10,589
114,020
39,456
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
JichoCu
Seris
33,573
27,427
129,124
26,571
43,910
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,247
36,581
0
4,374
42,706
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
122,750
54,284
390
8,753
21,049
1,160
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
69,542
54,790
0
615
92,015
81,858
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Pip
40,690
35,402
85,627
21,503
37,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Willo
etmwe6721
Willo
48,586
37,375
0
2,643
37,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
94,481
42,926
0
10,622
32,955
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
zandi99
Fernando
34,425
26,100
0
14,728
117,699
135,912
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role