Player Matchup

Pip
Pip
Explo Royalty
Pip
Level 999
Champion Stats
1W - 0L
1,557 SR
Queue Stats
26W - 14L
1,685 Elo+
Party 1
Fernando
Fernando
OPH1S
Fernando
Level 999
Champion Stats
1W - 0L
1,640 SR
Queue Stats
37W - 9L
1,843 Elo+
Party 1
Buck
Buck
Surazxghost
Buck
Level 141
Champion Stats
1W - 1L
1,250 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Vivian
Vivian
ThePuppyLover93
Vivian
Level 24
Champion Stats
2W - 0L
1,914 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Skye
Skye
tomywutoto
Skye
Level 999
Champion Stats
1W - 1L
1,447 SR
Queue Stats
314W - 312L
1,523 Elo+
Party 1
Team Averages
Level 632
1,562 SR
1,636 Elo+

VS

Team Averages
Level 180
1,519 SR
1,563 Elo+
Saati
Saati
CINXIRIOS
Saati
Level 774
Champion Stats
3W - 1L
1,779 SR
Queue Stats
44W - 22L
1,762 Elo+
Solo
Zhin
Zhin
Pofroze
Zhin
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ying
Ying
Romanize7
Ying
Level 15
Champion Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yagorath
Yagorath
TechnicalRACCQQN
Yagorath
Level 48
Champion Stats
0W - 2L
1,436 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Imani
Imani
Trashfarmer
Imani
Level 27
Champion Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 2 / 15
3,756
470
50,236
33,730
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
OPH1S
Fernando
59
7 / 2 / 14
3,625
453
26,605
40,492
52,003
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

51
4 / 9 / 12
3,363
420
36,907
33,033
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

18
14 / 1 / 19
4,474
559
71,443
17,014
7,574
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

60
8 / 4 / 15
4,064
508
37,357
27,314
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
CINXIRIOS
Saati
59
8 / 8 / 2
3,606
451
52,438
28,108
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Zhin
Pofroze
Zhin
32
3 / 11 / 3
3,194
399
25,085
31,192
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
6
1 / 6 / 9
3,522
440
31,564
36,512
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

44
1 / 9 / 4
3,450
431
21,667
83,546
8,120
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

23
4 / 11 / 4
3,184
398
20,829
38,736
1,800
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 75%.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
3m 9s
120
Kill Participation
39
45
Kills
17
18
Deaths
45
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Saati
CINXIRIOS
Saati
8
8
2
1.13
W
12
2
15
9.75
W
Fernando
OPH1S
Fernando
7
2
14
7
L
Zhin
Pofroze
Zhin
3
11
3
0.41
L
Ying
1
6
9
0.92
W
4
9
12
1.11
L
1
9
4
0.33
W
14
1
19
23.5
L
4
11
4
0.55
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,548
Damage
151,583
151,583
Taken
218,094
59,577
Shielding
9,920
104,165
Healing
81,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
CINXIRIOS
Saati
52,438
36,525
0
382
28,108
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,236
44,892
15,527
22,470
33,730
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
OPH1S
Fernando
26,605
14,338
0
8,320
40,492
52,003
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Pofroze
Zhin
25,085
20,085
0
239
31,192
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
31,564
27,564
45,888
22,736
36,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,907
34,637
0
9,274
33,033
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
21,667
10,068
0
8,261
83,546
8,120
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
71,443
46,424
0
4,122
17,014
7,574
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,829
4,916
0
4,066
38,736
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,357
25,237
26,427
18,025
27,314
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role