Player Matchup

Lillith
Lillith
Qualifying
DARKNE55
Lillith
Qualifying
Level 872
Champion Stats
19W - 19L
1,619 SR
Queue Stats
284W - 267L
1,587 Elo+
Solo
Zhin
Zhin
Platinum II
IloveUbabe8306
Zhin
Platinum II
Level 120
Champion Stats
105W - 86L
1,689 SR
Queue Stats
485W - 437L
1,597 Elo+
Solo
Fernando
Fernando
Qualifying
KintokiGintoki
Fernando
Qualifying
Level 381
Champion Stats
12W - 7L
1,651 SR
Queue Stats
185W - 157L
1,591 Elo+
Solo
Barik
Barik
Qualifying
Nuggetinbush
Barik
Qualifying
Level 73
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Imani
Imani
Gold IV
cocotronix54
Imani
Gold IV
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,496 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 298
1,592 SR
1,554 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 313
1,745 SR
1,528 Elo+
Raum
Raum
Gold V
Cone1229
Raum
Gold V
Level 549
Champion Stats
2W - 1L
1,864 SR
Queue Stats
56W - 63L
1,456 Elo+
Solo
Lian
Lian
Platinum IV
Patrykk64
Lian
Platinum IV
Level 486
Champion Stats
12W - 18L
1,628 SR
Queue Stats
400W - 367L
1,598 Elo+
Solo
Inara
Inara
Qualifying
RubinBSD
Inara
Qualifying
Level 194
Champion Stats
1W - 2L
1,574 SR
Queue Stats
13W - 20L
1,543 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
Zexel96
Mal'Damba
Gold II
Level 258
Champion Stats
0W - 1L
1,843 SR
Queue Stats
81W - 79L
1,546 Elo+
Solo
Maeve
Maeve
Gold II
mad_245
Maeve
Gold II
Level 77
Champion Stats
0W - 1L
1,816 SR
Queue Stats
55W - 57L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DARKNE55
Lillith
59
8 / 5 / 33
4,830
345
54,715
62,935
0
Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

28
16 / 10 / 13
3,715
265
99,037
52,737
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
54
18 / 4 / 17
4,252
304
106,158
95,127
73,499
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
4 / 7 / 25
4,745
339
106,341
102,391
110,783
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
15 / 13 / 12
3,762
269
97,134
64,036
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Bans
EvieKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
59
8 / 7 / 14
3,719
266
89,063
181,205
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lian
60
19 / 12 / 8
3,872
277
110,530
61,131
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Inara
RubinBSD
Inara
38
2 / 16 / 11
4,318
308
61,025
122,137
15,507
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
Zexel96
Mal'Damba
58
4 / 11 / 15
3,250
232
72,404
52,528
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Maeve
mad_245
Maeve
49
6 / 15 / 4
2,357
168
44,204
46,384
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 34s
Objective Time
9m 5s
161
Kill Participation
91
61
Kills
39
39
Deaths
61
100
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raum
8
7
14
2.14
W
Lillith
DARKNE55
Lillith
8
5
33
4.9
W
16
10
13
2.25
W
Fernando
18
4
17
6.63
W
4
7
25
2.36
L
Lian
19
12
8
1.92
L
Inara
RubinBSD
Inara
2
16
11
0.47
L
Mal'Damba
Zexel96
Mal'Damba
4
11
15
1.05
W
15
13
12
1.62
L
Maeve
mad_245
Maeve
6
15
4
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

463,385
Damage
377,226
377,226
Taken
463,385
184,282
Shielding
15,507
208,227
Healing
162,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
89,063
48,638
0
28,793
181,205
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Lillith
DARKNE55
Lillith
54,715
30,172
169,713
744
62,935
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
99,037
72,648
0
6,310
52,737
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
106,158
55,567
0
7,433
95,127
73,499

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
106,341
106,341
0
12,784
102,391
110,783
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
110,530
103,117
0
6,355
61,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
RubinBSD
Inara
61,025
40,289
0
14,073
122,137
15,507
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
Zexel96
Mal'Damba
72,404
21,451
81,651
26,089
52,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
97,134
81,434
0
11,243
64,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
mad_245
Maeve
44,204
35,897
0
5,798
46,384
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role