Player Matchup

Octavia
Octavia
Gang1787
Octavia
Level 85
Champion Stats
1W - 3L
1,317 SR
Queue Stats
144W - 149L
1,516 Elo+
Party 2
Ruckus
Ruckus
HQFATAL
Ruckus
Level 21
Champion Stats
4W - 2L
1,699 SR
Queue Stats
12W - 15L
1,491 Elo+
Party 2
Fernando
Fernando
THE ALI GAME
Fernando
Level 824
Champion Stats
19W - 8L
1,640 SR
Queue Stats
202W - 204L
1,555 Elo+
Solo
Ying
Ying
alexuz86276
Ying
Level 114
Champion Stats
11W - 8L
1,709 SR
Queue Stats
66W - 75L
1,527 Elo+
Solo
Barik
Barik
civic-gigabyte7
Barik
Level 306
Champion Stats
7W - 7L
1,490 SR
Queue Stats
113W - 103L
1,545 Elo+
Solo
Team Averages
Level 270
1,571 SR
1,527 Elo+

VS

Team Averages
Level 566
1,565 SR
1,583 Elo+
Ash
Ash
Cenigh
Ash
Level 751
Champion Stats
21W - 28L
1,539 SR
Queue Stats
786W - 785L
1,545 Elo+
Solo
Jenos
Jenos
Crashgirl
Jenos
Level 999
Champion Stats
529W - 466L
1,596 SR
Queue Stats
1,100W - 1,077L
1,546 Elo+
Solo
Moji
Moji
RoYBalboa
Moji
Level 190
Champion Stats
35W - 28L
1,600 SR
Queue Stats
109W - 95L
1,601 Elo+
Solo
Viktor
Viktor
severalx
Viktor
Level 562
Champion Stats
308W - 426L
1,522 SR
Queue Stats
943W - 962L
1,600 Elo+
Party 1
Vora
Vora
thebigshowtime
Vora
Level 329
Champion Stats
25W - 24L
1,566 SR
Queue Stats
501W - 491L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Gang1787
Octavia
48
6 / 9 / 8
3,203
229
56,761
34,743
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ruckus
HQFATAL
Ruckus
12
2 / 9 / 12
3,494
250
45,738
73,680
50,039
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Fernando
THE ALI GAME
Fernando
60
15 / 9 / 3
4,203
300
67,452
79,606
79,666
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
6 / 8 / 14
2,078
148
24,168
28,867
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
6 / 9 / 9
5,366
383
46,788
68,099
67,152
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Cenigh
Ash
59
3 / 9 / 15
2,305
165
35,375
78,992
52,411
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Jenos
Crashgirl
Jenos
40
6 / 2 / 28
2,841
203
36,530
16,921
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
41
13 / 11 / 7
2,453
175
51,917
49,666
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Viktor
severalx
Viktor
56
8 / 9 / 20
2,752
197
106,146
46,832
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
14 / 4 / 9
2,526
180
55,027
48,496
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 51s
Objective Time
2m 17s
81
Kill Participation
123
35
Kills
44
44
Deaths
35
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ash
Cenigh
Ash
3
9
15
1.17
L
Jenos
Crashgirl
Jenos
6
2
28
10
W
Octavia
Gang1787
Octavia
6
9
8
1.11
W
Ruckus
HQFATAL
Ruckus
2
9
12
0.89
L
Moji
13
11
7
1.5
W
Fernando
THE ALI GAME
Fernando
15
9
3
1.83
W
6
8
14
1.63
W
6
9
9
1.17
L
Viktor
severalx
Viktor
8
9
20
2
L
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,907
Damage
284,995
284,995
Taken
240,907
196,857
Shielding
52,411
111,595
Healing
131,617
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
Cenigh
Ash
35,375
27,517
0
2,261
78,992
52,411
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
Crashgirl
Jenos
36,530
17,096
99,447
12,358
16,921
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Gang1787
Octavia
56,761
48,480
0
4,577
34,743
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ruckus
HQFATAL
Ruckus
45,738
34,638
0
11,054
73,680
50,039

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
51,917
48,673
0
7,573
49,666
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
THE ALI GAME
Fernando
67,452
37,259
0
16,164
79,606
79,666
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,168
24,168
60,485
9,359
28,867
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
46,788
46,788
0
9,956
68,099
67,152

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
severalx
Viktor
106,146
65,534
0
662
46,832
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
55,027
35,534
0
9,316
48,496
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role