Player Matchup

Ying
Ying
Gold II
CorvusPapuchon
Ying
Gold II
Level 419
Champion Stats
22W - 24L
1,569 SR
Queue Stats
258W - 247L
1,520 Elo+
Solo
Talus
Talus
Gold III
Itz tropicz5625
Talus
Gold III
Level 115
Champion Stats
6W - 8L
1,639 SR
Queue Stats
146W - 138L
1,492 Elo+
Party 2
Barik
Barik
Silver IV
SameeB
Barik
Silver IV
Level 167
Champion Stats
45W - 34L
1,639 SR
Queue Stats
197W - 194L
1,418 Elo+
Party 2
Ash
Ash
Gold III
Zwification
Ash
Gold III
Level 379
Champion Stats
22W - 28L
1,534 SR
Queue Stats
231W - 203L
1,431 Elo+
Party 2
Dredge
Dredge
Gold I
johits
Dredge
Gold I
Level 679
Champion Stats
95W - 51L
1,730 SR
Queue Stats
239W - 212L
1,526 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 352
1,622 SR
1,477 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 255
1,520 SR
1,456 Elo+
Seris
Seris
Gold IV
Azayne
Seris
Gold IV
Level 131
Champion Stats
2W - 2L
1,291 SR
Queue Stats
23W - 28L
1,418 Elo+
Party 1
Tyra
Tyra
Silver III
IamnotMLG
Tyra
Silver III
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,367 Elo+
Party 1
Fernando
Fernando
Gold III
MalformedBagel
Fernando
Gold III
Level 67
Champion Stats
5W - 5L
1,708 SR
Queue Stats
45W - 31L
1,544 Elo+
Solo
Atlas
Atlas
Gold III
Vaporachi
Atlas
Gold III
Level 51
Champion Stats
7W - 7L
1,501 SR
Queue Stats
15W - 16L
1,420 Elo+
Party 1
Tiberius
Tiberius
Silver I
hiperRandy
Tiberius
Silver I
Level 999
Champion Stats
15W - 12L
1,599 SR
Queue Stats
150W - 146L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 6 / 22
3,757
209
17,559
34,299
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
21 / 10 / 12
4,376
243
131,466
70,819
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
SameeB
Barik
30
3 / 8 / 9
3,682
205
84,542
115,163
84,308
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
4 / 9 / 10
3,572
198
75,993
128,971
63,410
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Level 1

Dredge
johits
Dredge
57
12 / 15 / 9
4,218
234
187,286
56,098
2,400
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
KhanKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Azayne
Seris
54
2 / 4 / 23
4,960
276
7,447
31,061
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tyra
28
9 / 15 / 14
4,007
223
82,250
61,978
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
47
8 / 6 / 21
5,733
319
93,285
178,206
154,670
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
Vaporachi
Atlas
37
13 / 6 / 20
5,231
291
101,338
180,371
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
hiperRandy
Tiberius
58
16 / 10 / 12
6,188
344
121,030
45,230
600
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 1s
Objective Time
15m 11s
103
Kill Participation
138
41
Kills
48
48
Deaths
41
62
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Seris
Azayne
Seris
2
4
23
3.38
L
1
6
22
2
W
Tyra
9
15
14
1.07
L
21
10
12
2.7
W
Fernando
8
6
21
3.08
L
Barik
SameeB
Barik
3
8
9
0.94
W
Atlas
Vaporachi
Atlas
13
6
20
3.83
L
4
9
10
1
W
Tiberius
hiperRandy
Tiberius
16
10
12
2.2
L
Dredge
johits
Dredge
12
15
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

496,846
Damage
405,350
405,350
Taken
496,846
150,118
Shielding
155,270
251,635
Healing
324,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Azayne
Seris
7,447
6,302
274,705
21,541
31,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
17,559
17,559
197,993
19,594
34,299
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Tyra
82,250
59,412
0
2,138
61,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
131,466
121,906
0
23,215
70,819
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
93,285
71,045
0
2,857
178,206
154,670

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Barik
SameeB
Barik
84,542
84,542
0
8,875
115,163
84,308
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Atlas
Vaporachi
Atlas
101,338
101,338
0
13,604
180,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
75,993
65,533
0
0
128,971
63,410
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
hiperRandy
Tiberius
121,030
71,182
0
10,097
45,230
600

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
johits
Dredge
187,286
104,061
0
1,958
56,098
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role