Player Matchup

Torvald
Torvald
Downster
Torvald
Level 13
Champion Stats
15W - 11L
1,733 SR
Queue Stats
22W - 13L
1,692 Elo+
Party 2
Ying
Ying
Floxq6134
Ying
Level 14
Champion Stats
2W - 0L
1,263 SR
Queue Stats
18W - 15L
1,366 Elo+
Solo
VII
VII
P0L373
VII
Level 16
Champion Stats
3W - 1L
1,621 SR
Queue Stats
15W - 5L
1,704 Elo+
Party 2
Maeve
Maeve
RuinedMind
Maeve
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,700 Elo+
Solo
Viktor
Viktor
shvыrk
Viktor
Level 14
Champion Stats
18W - 4L
1,829 SR
Queue Stats
20W - 7L
1,713 Elo+
Solo
Team Averages
Level 13
1,589 SR
1,635 Elo+

VS

Team Averages
Level 16
1,673 SR
1,629 Elo+
Barik
Barik
CaziusHugo
Barik
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Willo
Willo
Policarpio07
Willo
Level 22
Champion Stats
1W - 1L
1,581 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 1
Viktor
Viktor
TiroAdd
Viktor
Level 11
Champion Stats
18W - 16L
1,789 SR
Queue Stats
21W - 20L
1,676 Elo+
Solo
Ying
Ying
sergi_0777
Ying
Level 9
Champion Stats
0W - 1L
1,608 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyra
Tyra
tttiotinnn
Tyra
Level 28
Champion Stats
0W - 2L
1,885 SR
Queue Stats
3W - 2L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Downster
Torvald
5
3 / 5 / 12
2,645
529
20,143
25,123
46,250
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Ying
6
3 / 8 / 8
2,475
495
11,387
30,574
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

VII
P0L373
VII
9
3 / 11 / 13
2,533
507
19,592
26,076
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Maeve
10
16 / 10 / 4
3,852
770
38,310
26,725
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Viktor
shvыrk
Viktor
6
14 / 4 / 8
3,160
632
33,634
27,784
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
12
4 / 4 / 8
2,470
494
11,355
19,268
10,972
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

13
15 / 6 / 5
3,145
629
41,298
18,823
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Viktor
TiroAdd
Viktor
6
2 / 9 / 14
2,680
536
24,497
21,617
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

9
4 / 11 / 10
2,505
501
15,919
29,017
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

29
13 / 10 / 7
3,085
617
43,213
34,341
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
84
Kill Participation
82
39
Kills
38
38
Deaths
40
45
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Barik
4
4
8
2
W
Torvald
Downster
Torvald
3
5
12
1.8
W
Ying
3
8
8
0.88
W
VII
P0L373
VII
3
11
13
0.86
L
15
6
5
2.92
W
Maeve
16
10
4
1.8
L
Viktor
TiroAdd
Viktor
2
9
14
1
L
4
11
10
0.82
W
Viktor
shvыrk
Viktor
14
4
8
4.5
L
13
10
7
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,066
Damage
136,282
136,282
Taken
123,066
46,250
Shielding
10,972
46,117
Healing
18,011
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
11,355
11,355
0
2,765
19,268
10,972
W
Torvald
Downster
Torvald
20,143
19,783
235
7,877
25,123
46,250
W
Ying
11,387
11,387
9,418
10,332
30,574
0
W
VII
P0L373
VII
19,592
19,142
0
731
26,076
0
L
41,298
34,874
0
3,621
18,823
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
38,310
35,406
0
1,863
26,725
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Viktor
TiroAdd
Viktor
24,497
19,481
0
226
21,617
0
L
15,919
15,919
4,011
4,909
29,017
0
W
Viktor
shvыrk
Viktor
33,634
23,609
0
15,661
27,784
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
43,213
37,879
0
2,479
34,341
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role