Player Matchup

Viktor
Viktor
Gold IV
Aguitor
Viktor
Gold IV
Level 292
Champion Stats
3W - 7L
1,458 SR
Queue Stats
22W - 17L
1,585 Elo+
Solo
Vatu
Vatu
Platinum II
Dabhon4
Vatu
Platinum II
Level 63
Champion Stats
15W - 11L
1,748 SR
Queue Stats
49W - 41L
1,617 Elo+
Party 1
Grover
Grover
Gold III
LuckyT1ger
Grover
Gold III
Level 855
Champion Stats
29W - 22L
1,628 SR
Queue Stats
209W - 190L
1,535 Elo+
Party 1
Ruckus
Ruckus
Silver I
Manuale6533
Ruckus
Silver I
Level 179
Champion Stats
4W - 4L
1,715 SR
Queue Stats
32W - 44L
1,354 Elo+
Solo
Inara
Inara
Gold IV
Минотварь
Inara
Gold IV
Level 54
Champion Stats
5W - 4L
1,618 SR
Queue Stats
20W - 16L
1,541 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 289
1,633 SR
1,526 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 489
1,650 SR
1,555 Elo+
Pip
Pip
Gold III
HornyPopc0rN
Pip
Gold III
Level 128
Champion Stats
67W - 53L
1,595 SR
Queue Stats
233W - 234L
1,516 Elo+
Solo
Fernando
Fernando
Platinum V
Llorenzo
Fernando
Platinum V
Level 746
Champion Stats
26W - 22L
1,584 SR
Queue Stats
853W - 793L
1,580 Elo+
Solo
Corvus
Corvus
Platinum IV
diogomgmatias
Corvus
Platinum IV
Level 398
Champion Stats
49W - 32L
1,686 SR
Queue Stats
404W - 379L
1,663 Elo+
Solo
Lian
Lian
Platinum III
pierresylvain
Lian
Platinum III
Level 794
Champion Stats
22W - 29L
1,570 SR
Queue Stats
439W - 419L
1,574 Elo+
Solo
Atlas
Atlas
Gold IV
zacaria77
Atlas
Gold IV
Level 381
Champion Stats
2W - 0L
1,819 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Aguitor
Viktor
45
5 / 5 / 8
3,798
317
98,948
46,650
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Vatu
Dabhon4
Vatu
31
14 / 8 / 5
3,198
267
76,992
56,998
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
LuckyT1ger
Grover
60
2 / 10 / 16
3,105
259
25,183
60,283
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
33
0 / 11 / 6
2,377
198
49,886
90,240
53,584
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

20
4 / 10 / 3
2,844
237
65,172
99,296
16,808
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloNyx
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
12 / 7 / 10
2,970
248
73,559
43,499
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
Llorenzo
Fernando
57
10 / 3 / 10
3,317
276
81,480
87,287
54,293
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
4 / 5 / 28
3,766
314
32,040
30,406
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
12 / 6 / 15
3,537
295
119,215
46,672
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Atlas
zacaria77
Atlas
56
6 / 4 / 12
3,402
284
47,173
108,317
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
7m 34s
63
Kill Participation
119
25
Kills
44
44
Deaths
25
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Viktor
Aguitor
Viktor
5
5
8
1.8
L
Vatu
Dabhon4
Vatu
14
8
5
2.06
W
12
7
10
2.43
W
Fernando
Llorenzo
Fernando
10
3
10
5
L
Grover
LuckyT1ger
Grover
2
10
16
1
L
Ruckus
0
11
6
0.27
W
4
5
28
3.6
W
12
6
15
3.25
W
Atlas
zacaria77
Atlas
6
4
12
3
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,181
Damage
353,467
353,467
Taken
316,181
70,392
Shielding
54,293
186,772
Healing
200,967
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Aguitor
Viktor
98,948
68,688
0
3,854
46,650
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vatu
Dabhon4
Vatu
76,992
49,895
0
21,203
56,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
73,559
67,413
12,854
10,713
43,499
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Llorenzo
Fernando
81,480
49,197
0
2,719
87,287
54,293
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Grover
LuckyT1ger
Grover
25,183
19,285
105,491
36,167
60,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
49,886
35,503
0
9,051
90,240
53,584
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
32,040
26,990
151,090
11,390
30,406
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
119,215
117,615
0
3,590
46,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Atlas
zacaria77
Atlas
47,173
47,173
0
8,611
108,317
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,172
59,412
0
11,006
99,296
16,808
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role