Player Matchup

Ruckus
Ruckus
AceWeedamax59
Ruckus
Level 51
Champion Stats
1W - 3L
1,225 SR
Queue Stats
112W - 111L
1,490 Elo+
Party 1
Dredge
Dredge
Crismonnom
Dredge
Level 415
Champion Stats
13W - 6L
1,663 SR
Queue Stats
143W - 127L
1,628 Elo+
Party 1
Grover
Grover
Emxx
Grover
Level 280
Champion Stats
4W - 4L
1,578 SR
Queue Stats
390W - 366L
1,596 Elo+
Party 2
Vora
Vora
Klaczor
Vora
Level 88
Champion Stats
6W - 6L
1,555 SR
Queue Stats
99W - 108L
1,610 Elo+
Party 2
Fernando
Fernando
PapaIsBack
Fernando
Level 99
Champion Stats
20W - 20L
1,532 SR
Queue Stats
95W - 110L
1,575 Elo+
Party 2
Team Averages
Level 187
1,510 SR
1,580 Elo+

VS

Team Averages
Level 213
1,521 SR
1,571 Elo+
Barik
Barik
FileXik6
Barik
Level 69
Champion Stats
2W - 6L
1,536 SR
Queue Stats
146W - 133L
1,581 Elo+
Solo
Kasumi
Kasumi
Gooldy254
Kasumi
Level 662
Champion Stats
0W - 2L
1,316 SR
Queue Stats
273W - 293L
1,612 Elo+
Solo
Ying
Ying
Sakoram
Ying
Level 92
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,601 Elo+
Solo
Ruckus
Ruckus
dicard0
Ruckus
Level 166
Champion Stats
0W - 3L
1,269 SR
Queue Stats
91W - 97L
1,541 Elo+
Party 3
Imani
Imani
pedro2507
Imani
Level 77
Champion Stats
6W - 1L
1,985 SR
Queue Stats
55W - 60L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
4 / 8 / 10
3,141
242
21,255
61,374
22,441
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Dredge
Crismonnom
Dredge
53
13 / 4 / 13
4,041
311
106,569
39,458
4,000
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
Emxx
Grover
57
4 / 7 / 22
3,944
303
33,022
54,494
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vora
Klaczor
Vora
48
12 / 8 / 13
3,780
291
53,643
48,307
825
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
PapaIsBack
Fernando
34
4 / 7 / 17
3,958
304
57,498
94,532
80,216
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
FileXik6
Barik
47
5 / 8 / 13
2,502
192
51,173
71,475
53,880
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Kasumi
Gooldy254
Kasumi
59
15 / 7 / 12
3,001
231
62,565
43,335
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
Sakoram
Ying
43
2 / 6 / 14
2,454
189
15,830
31,456
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
dicard0
Ruckus
59
5 / 9 / 15
2,764
213
78,487
85,461
83,302
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Imani
pedro2507
Imani
47
7 / 7 / 12
2,732
210
90,110
40,260
1,590
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
2m 23s
112
Kill Participation
100
37
Kills
34
34
Deaths
37
75
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
8
10
1.13
W
Dredge
Crismonnom
Dredge
13
4
13
4.88
W
Grover
Emxx
Grover
4
7
22
2.14
L
Barik
FileXik6
Barik
5
8
13
1.44
L
Kasumi
Gooldy254
Kasumi
15
7
12
3
W
Vora
Klaczor
Vora
12
8
13
2.31
W
Fernando
PapaIsBack
Fernando
4
7
17
1.79
L
Ying
Sakoram
Ying
2
6
14
1.5
L
Ruckus
dicard0
Ruckus
5
9
15
1.39
L
Imani
pedro2507
Imani
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,987
Damage
298,165
298,165
Taken
271,987
107,482
Shielding
138,772
179,175
Healing
152,266
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,255
10,787
0
5,964
61,374
22,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Crismonnom
Dredge
106,569
61,945
0
16,908
39,458
4,000
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Grover
Emxx
Grover
33,022
26,921
111,496
37,112
54,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Barik
FileXik6
Barik
51,173
51,173
0
10,987
71,475
53,880
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Kasumi
Gooldy254
Kasumi
62,565
52,194
1,168
11,426
43,335
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
Klaczor
Vora
53,643
44,299
0
5,829
48,307
825
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Level 1

W
Fernando
PapaIsBack
Fernando
57,498
24,880
0
1,866
94,532
80,216
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Sakoram
Ying
15,830
15,830
100,722
17,756
31,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
dicard0
Ruckus
78,487
56,322
0
1,484
85,461
83,302

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
pedro2507
Imani
90,110
49,187
0
8,723
40,260
1,590
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role