Player Matchup

Kasumi
Kasumi
CARLITROS17CC
Kasumi
Level 615
Champion Stats
13W - 16L
1,505 SR
Queue Stats
493W - 501L
1,471 Elo+
Solo
Mal'Damba
Mal'Damba
DRAGONSmn
Mal'Damba
Level 69
Champion Stats
2W - 5L
1,505 SR
Queue Stats
43W - 48L
1,526 Elo+
Party 1
Willo
Willo
Moji2021
Willo
Level 54
Champion Stats
28W - 21L
1,550 SR
Queue Stats
147W - 150L
1,563 Elo+
Solo
Zhin
Zhin
Nosep231
Zhin
Level 657
Champion Stats
4W - 8L
1,457 SR
Queue Stats
337W - 332L
1,532 Elo+
Solo
Inara
Inara
xarcox2000
Inara
Level 799
Champion Stats
1W - 2L
1,447 SR
Queue Stats
212W - 217L
1,545 Elo+
Party 1
Team Averages
Level 439
1,493 SR
1,528 Elo+

VS

Team Averages
Level 53
1,612 SR
1,538 Elo+
Fernando
Fernando
Comegente360
Fernando
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,495 Elo+
Party 2
Seris
Seris
Mzilla67
Seris
Level 52
Champion Stats
5W - 3L
1,518 SR
Queue Stats
43W - 42L
1,517 Elo+
Party 2
Maeve
Maeve
W3badas
Maeve
Level 12
Champion Stats
5W - 0L
1,960 SR
Queue Stats
10W - 6L
1,632 Elo+
Party 2
Bomb King
Bomb King
XyNeonRz
Bomb King
Level 42
Champion Stats
2W - 0L
1,533 SR
Queue Stats
70W - 66L
1,532 Elo+
Party 2
Inara
Inara
xLeoFPx
Inara
Level 135
Champion Stats
4W - 5L
1,548 SR
Queue Stats
91W - 83L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 19 / 8
2,704
180
52,660
48,006
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Mal'Damba
DRAGONSmn
Mal'Damba
34
6 / 9 / 12
3,152
210
28,101
41,354
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Willo
Moji2021
Willo
32
10 / 2 / 9
4,262
284
67,901
9,328
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Zhin
55
13 / 11 / 3
2,422
161
67,782
46,781
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
59
13 / 9 / 15
4,119
275
90,752
130,321
31,845
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Comegente360
Fernando
21
6 / 7 / 17
4,348
290
49,985
86,285
113,962
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Mzilla67
Seris
41
7 / 10 / 15
3,372
225
47,129
50,082
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Maeve
W3badas
Maeve
11
14 / 11 / 8
3,309
221
52,088
43,265
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bomb King
XyNeonRz
Bomb King
29
11 / 13 / 13
3,290
219
56,900
41,252
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Inara
xLeoFPx
Inara
59
12 / 9 / 16
3,845
256
69,688
86,312
11,368
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 37s
Objective Time
13m 24s
97
Kill Participation
119
50
Kills
50
50
Deaths
50
47
Assists
69
Player
Kills
Deaths
Assists
KDA
L
8
19
8
0.63
W
Fernando
Comegente360
Fernando
6
7
17
2.07
L
Mal'Damba
DRAGONSmn
Mal'Damba
6
9
12
1.33
L
Willo
Moji2021
Willo
10
2
9
7.25
W
Seris
Mzilla67
Seris
7
10
15
1.45
L
Zhin
13
11
3
1.32
W
Maeve
W3badas
Maeve
14
11
8
1.64
W
Bomb King
XyNeonRz
Bomb King
11
13
13
1.35
W
Inara
xLeoFPx
Inara
12
9
16
2.22
L
Inara
13
9
15
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,196
Damage
275,790
275,790
Taken
307,196
31,845
Shielding
125,330
131,768
Healing
140,897
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,660
32,199
0
4,883
48,006
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
Comegente360
Fernando
49,985
43,609
0
7,398
86,285
113,962
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Mal'Damba
DRAGONSmn
Mal'Damba
28,101
8,157
82,632
19,380
41,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Willo
Moji2021
Willo
67,901
42,109
0
2,090
9,328
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
Mzilla67
Seris
47,129
41,766
78,553
25,157
50,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Zhin
67,782
47,551
0
4,481
46,781
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
W3badas
Maeve
52,088
37,895
1,019
13,908
43,265
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Bomb King
XyNeonRz
Bomb King
56,900
38,813
0
1,735
41,252
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
xLeoFPx
Inara
69,688
51,006
0
13,127
86,312
11,368
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
90,752
73,931
0
18,302
130,321
31,845
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role