Player Matchup

Makoa
Makoa
CrimsonGuilt
Makoa
Level 345
Champion Stats
11W - 4L
1,679 SR
Queue Stats
259W - 145L
1,668 Elo+
Party 1
Seris
Seris
DrunkenOni
Seris
Level 393
Champion Stats
31W - 15L
1,652 SR
Queue Stats
255W - 140L
1,667 Elo+
Party 1
Tyra
Tyra
FourrTwentyy
Tyra
Level 300
Champion Stats
16W - 20L
1,589 SR
Queue Stats
143W - 120L
1,584 Elo+
Solo
VII
VII
LordKrillin64
VII
Level 403
Champion Stats
9W - 4L
1,547 SR
Queue Stats
267W - 154L
1,662 Elo+
Party 1
Koga
Koga
Sum1AtThai
Koga
Level 999
Champion Stats
5W - 3L
1,740 SR
Queue Stats
12W - 14L
1,496 Elo+
Solo
Team Averages
Level 488
1,642 SR
1,615 Elo+

VS

Team Averages
Level 644
1,634 SR
1,627 Elo+
Rei
Rei
Chulote
Rei
Level 999
Champion Stats
6W - 4L
1,675 SR
Queue Stats
202W - 135L
1,772 Elo+
Party 2
Fernando
Fernando
Runetsuki
Fernando
Level 959
Champion Stats
3W - 0L
1,498 SR
Queue Stats
66W - 44L
1,706 Elo+
Party 2
Ying
Ying
WonderBoy762
Ying
Level 385
Champion Stats
14W - 12L
1,620 SR
Queue Stats
19W - 22L
1,530 Elo+
Solo
VII
VII
lospollosherm027
VII
Level 654
Champion Stats
10W - 7L
1,557 SR
Queue Stats
122W - 108L
1,588 Elo+
Solo
Buck
Buck
xKillshot89
Buck
Level 222
Champion Stats
5W - 1L
1,820 SR
Queue Stats
50W - 51L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 5 / 15
5,538
554
60,394
110,898
56,386
Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Seris
60
3 / 6 / 12
4,802
480
17,429
36,171
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

36
10 / 8 / 14
5,318
532
82,790
44,843
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
6 / 10 / 12
4,949
495
55,006
37,306
0
Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Night Watch

Night Watch

Trigger Discipline

Generate 4 Ammo when you activate Trigger Discipline.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
11 / 12 / 17
6,496
650
87,252
50,906
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
60
8 / 8 / 23
5,909
591
58,240
49,842
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
Runetsuki
Fernando
48
6 / 5 / 13
5,824
582
40,405
100,289
90,062
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
2 / 8 / 20
5,059
506
55,619
32,027
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
17 / 8 / 5
4,921
492
61,908
47,723
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

54
8 / 10 / 11
4,707
471
63,952
72,990
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 31s
Objective Time
10m 32s
109
Kill Participation
113
39
Kills
41
41
Deaths
39
70
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Rei
8
8
23
2.44
L
9
5
15
3.3
L
Seris
3
6
12
1.5
L
10
8
14
2.13
L
6
10
12
1.2
W
Fernando
Runetsuki
Fernando
6
5
13
2.5
L
11
12
17
1.63
W
2
8
20
1.5
W
17
8
5
2.44
W
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,871
Damage
280,124
280,124
Taken
302,871
56,386
Shielding
90,062
131,364
Healing
191,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
58,240
47,589
94,758
25,353
49,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,394
58,085
0
26,690
110,898
56,386
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
17,429
14,345
71,886
20,091
36,171
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
82,790
58,786
0
5,839
44,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
55,006
52,975
0
3,688
37,306
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
Runetsuki
Fernando
40,405
27,465
0
2,582
100,289
90,062
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
87,252
80,465
0
3,170
50,906
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
55,619
9,326
44,228
9,197
32,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
61,908
53,931
0
3,144
47,723
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
63,952
58,552
0
12,326
72,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role