Player Matchup
VS
Match Stats
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Level 1
Charisma
Armor
Increase your maximum Health by 250.
Level 5
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 0.6s.
Level 1
Crowd-Pleaser
Combat Trance
Generate 1 Ammo after activating Combat Trance.
Level 1
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Steel Coin Purse
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Designer Armor
Increase your maximum Health by 120.
Level 3
Aggressive Tip
Increase the projectile speed of Ricochet by 30%.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Snake Pit
Armor
Increase your Movement Speed by 12%.
Level 3
Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4
Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Level 2
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Bully
Net Shot
Gain 36% Lifesteal against targets Slowed by Net Shot.
Level 3
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.6s.
Level 2
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
Gotcha
Net Shot
Increase your Movement Speed by 40% for 3s after using Net Shot.
Level 4
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 4s.
Level 4
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4
Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2
Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3
Bloodthirst
Armor
Gain 16% Lifesteal.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 600.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 18%.
Level 3
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Proximity
Advance
Reduce your damage taken by 12% for 3s after activating Advance.
Level 4
Dampener
Armor
Increase your maximum Health by 150.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 2s.
Level 2
Air-Cooled
Advance
Heal for 240 after activating Advance.
Level 3
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.