Player Matchup

Barik
Barik
DesertSandwich
Barik
Level 145
Champion Stats
4W - 3L
1,695 SR
Queue Stats
121W - 117L
1,617 Elo+
Party 1
Koga
Koga
INeedMentalHelp
Koga
Level 674
Champion Stats
31W - 22L
1,667 SR
Queue Stats
502W - 459L
1,681 Elo+
Party 1
Ying
Ying
Josuke00zero
Ying
Level 999
Champion Stats
6W - 1L
1,715 SR
Queue Stats
388W - 375L
1,641 Elo+
Solo
Willo
Willo
Rokma94
Willo
Level 365
Champion Stats
1W - 1L
1,907 SR
Queue Stats
611W - 587L
1,680 Elo+
Solo
Vadersaw
Unknown
Level 479
Champion Stats
9W - 17L
1,336 SR
Queue Stats
132W - 143L
1,538 Elo+
Solo
Team Averages
Level 532
1,664 SR
1,631 Elo+

VS

Team Averages
Level 545
1,646 SR
1,641 Elo+
Kasumi
Kasumi
Gamers14k
Kasumi
Level 537
Champion Stats
27W - 39L
1,539 SR
Queue Stats
776W - 773L
1,601 Elo+
Solo
Saati
Saati
Gio1032
Saati
Level 999
Champion Stats
31W - 29L
1,607 SR
Queue Stats
728W - 731L
1,648 Elo+
Solo
Koga
Koga
JXevaz
Koga
Level 999
Champion Stats
72W - 64L
1,690 SR
Queue Stats
1,197W - 1,244L
1,657 Elo+
Solo
Inara
Inara
SaintWInter
Inara
Level 100
Champion Stats
4W - 2L
1,647 SR
Queue Stats
152W - 136L
1,651 Elo+
Solo
Io
Io
あずきいぬ
Io
Level 92
Champion Stats
17W - 12L
1,748 SR
Queue Stats
207W - 175L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 7 / 8
1,734
248
20,541
50,190
31,194
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 8 / 3
1,717
245
42,206
34,665
750
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

58
2 / 4 / 7
1,697
242
16,953
24,190
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
Rokma94
Willo
49
5 / 6 / 5
1,716
245
32,594
28,578
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vadersaw
Unknown
59
1 / 5 / 5
1,210
173
20,529
23,006
0

Level 3

Level 4

Level 5

Level 2

Level 1

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Gamers14k
Kasumi
59
5 / 2 / 5
1,968
281
39,580
30,463
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Saati
Gio1032
Saati
60
16 / 3 / 8
2,841
406
64,724
26,231
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
JXevaz
Koga
59
5 / 5 / 8
1,957
280
27,046
17,748
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
3 / 3 / 5
2,274
325
20,599
47,339
5,167
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
1 / 1 / 17
2,269
324
8,680
11,042
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

35s
Objective Time
4m 49s
42
Kill Participation
73
14
Kills
30
30
Deaths
14
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
Kasumi
Gamers14k
Kasumi
5
2
5
3.75
W
Saati
Gio1032
Saati
16
3
8
6.67
L
5
8
3
0.81
W
Koga
JXevaz
Koga
5
5
8
1.8
L
2
4
7
1.38
L
Willo
Rokma94
Willo
5
6
5
1.25
W
3
3
5
1.83
L
Vadersaw
Unknown
1
5
5
0.7
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,823
Damage
160,629
160,629
Taken
132,823
31,944
Shielding
5,167
68,776
Healing
94,909
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,541
20,541
0
7,963
50,190
31,194

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
Gamers14k
Kasumi
39,580
28,542
0
10,506
30,463
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Gio1032
Saati
64,724
55,635
0
192
26,231
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,206
40,497
0
2,043
34,665
750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Koga
JXevaz
Koga
27,046
15,577
330
5,615
17,748
0

Level 2

Level 1

L
16,953
16,953
43,353
12,383
24,190
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Willo
Rokma94
Willo
32,594
28,249
0
387
28,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,599
14,599
0
7,552
47,339
5,167
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vadersaw
Unknown
20,529
12,111
0
2,647
23,006
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,680
8,380
63,034
7,680
11,042
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role