Player Matchup

Barik
Barik
AlphaZeus
Barik
Level 934
Champion Stats
31W - 22L
1,621 SR
Queue Stats
482W - 417L
1,709 Elo+
Party 1
Tiberius
Tiberius
Dkotta
Tiberius
Level 754
Champion Stats
154W - 106L
1,680 SR
Queue Stats
1,101W - 1,027L
1,642 Elo+
Party 1
Seris
Seris
EbonyVortex
Seris
Level 999
Champion Stats
289W - 207L
1,707 SR
Queue Stats
998W - 976L
1,642 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Luigid
Betty la Bomba
Level 624
Champion Stats
23W - 16L
1,677 SR
Queue Stats
152W - 187L
1,595 Elo+
Solo
Ying
Ying
sh4m
Ying
Level 460
Champion Stats
355W - 287L
1,622 SR
Queue Stats
1,191W - 1,139L
1,648 Elo+
Party 1
Team Averages
Level 754
1,662 SR
1,647 Elo+

VS

Team Averages
Level 352
1,584 SR
1,612 Elo+
Fernando
Fernando
DurableShoe7
Fernando
Level 167
Champion Stats
23W - 31L
1,531 SR
Queue Stats
332W - 336L
1,595 Elo+
Party 3
Imani
Imani
HappyG111
Imani
Level 999
Champion Stats
48W - 56L
1,571 SR
Queue Stats
965W - 925L
1,686 Elo+
Party 2
Androxus
Androxus
PL777
Androxus
Level 254
Champion Stats
142W - 102L
1,716 SR
Queue Stats
655W - 587L
1,634 Elo+
Solo
Jenos
Jenos
Purrepat
Jenos
Level 271
Champion Stats
122W - 93L
1,633 SR
Queue Stats
894W - 815L
1,564 Elo+
Party 2
Corvus
Corvus
SamuelsAPenguin
Corvus
Level 71
Champion Stats
2W - 5L
1,472 SR
Queue Stats
144W - 130L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AlphaZeus
Barik
59
22 / 3 / 16
4,439
277
116,401
132,047
85,267
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
Dkotta
Tiberius
59
19 / 7 / 17
4,141
259
139,039
67,166
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

57
7 / 2 / 30
3,929
246
77,378
49,372
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Betty la Bomba
Luigid
Betty la Bomba
59
8 / 3 / 22
3,589
224
111,054
47,623
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 20%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

Level 1

Ying
sh4m
Ying
59
1 / 6 / 26
4,134
258
38,936
30,218
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DurableShoe7
Fernando
49
2 / 12 / 5
4,325
270
80,785
192,093
93,010
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Imani
HappyG111
Imani
60
8 / 11 / 3
3,677
230
109,834
95,971
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Androxus
PL777
Androxus
54
3 / 16 / 0
1,705
107
62,743
85,837
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
Purrepat
Jenos
52
8 / 6 / 9
5,301
331
40,045
37,265
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

40
0 / 12 / 7
3,144
197
33,019
71,642
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
6m 47s
168
Kill Participation
45
57
Kills
21
21
Deaths
57
111
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Barik
AlphaZeus
Barik
22
3
16
10
W
Tiberius
Dkotta
Tiberius
19
7
17
3.93
L
Fernando
DurableShoe7
Fernando
2
12
5
0.38
W
7
2
30
11
L
Imani
HappyG111
Imani
8
11
3
0.86
W
Betty la Bomba
Luigid
Betty la Bomba
8
3
22
6.33
L
Androxus
PL777
Androxus
3
16
0
0.19
L
Jenos
Purrepat
Jenos
8
6
9
2.08
L
0
12
7
0.29
W
Ying
sh4m
Ying
1
6
26
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

482,808
Damage
326,426
326,426
Taken
482,808
85,267
Shielding
93,010
259,667
Healing
309,784
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AlphaZeus
Barik
116,401
116,401
0
5,335
132,047
85,267
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Tiberius
Dkotta
Tiberius
139,039
96,806
0
9,774
67,166
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
DurableShoe7
Fernando
80,785
42,087
0
121
192,093
93,010
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
77,378
61,886
112,278
21,412
49,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
Imani
HappyG111
Imani
109,834
51,869
0
1,060
95,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Betty la Bomba
Luigid
Betty la Bomba
111,054
76,484
750
4,127
47,623
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Androxus
PL777
Androxus
62,743
50,054
0
14,538
85,837
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Jenos
Purrepat
Jenos
40,045
28,895
178,771
17,067
37,265
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,019
32,397
89,360
8,867
71,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ying
sh4m
Ying
38,936
17,258
93,758
12,233
30,218
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role