Player Matchup
VS
Match Stats
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 16%.
Level 2
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Level 1
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
False Idol
Armor
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 1
New Purpose
Armor
Increase your maximum Health by 250.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 0.6s.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Swagger
Armor
Increase your maximum Health by 100.
Level 2
Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 20%.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 4.
Level 4
Oppression
Oppressor Mine
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Level 3
Tainted Form
Weapon
Gain 1% of Max Health when hitting a marked enemy.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
Dreadnought
Armor
Increase your maximum Health by 200.
Level 4
Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.