Player Matchup

Grohk
Grohk
Amerek
Grohk
Level 545
Champion Stats
6W - 14L
1,403 SR
Queue Stats
168W - 159L
1,616 Elo+
Solo
Ying
Ying
Fooners
Ying
Level 53
Champion Stats
9W - 11L
1,569 SR
Queue Stats
25W - 22L
1,583 Elo+
Party 1
Buck
Buck
GuppyTheNinja
Buck
Level 68
Champion Stats
1W - 2L
1,561 SR
Queue Stats
25W - 24L
1,569 Elo+
Party 1
Saati
Saati
T2Room
Saati
Level 82
Champion Stats
8W - 9L
1,562 SR
Queue Stats
80W - 66L
1,611 Elo+
Solo
Ruckus
Ruckus
Turtlegod2004
Ruckus
Level 57
Champion Stats
1W - 4L
1,507 SR
Queue Stats
239W - 253L
1,536 Elo+
Solo
Team Averages
Level 161
1,520 SR
1,583 Elo+

VS

Team Averages
Level 146
1,559 SR
1,553 Elo+
Atlas
Atlas
Ashikoranxx
Atlas
Level 356
Champion Stats
46W - 47L
1,569 SR
Queue Stats
446W - 418L
1,543 Elo+
Party 2
Kasumi
Kasumi
Higgons
Kasumi
Level 132
Champion Stats
2W - 5L
1,301 SR
Queue Stats
384W - 369L
1,612 Elo+
Solo
Ying
Ying
JamalYahir
Ying
Level 83
Champion Stats
32W - 14L
1,712 SR
Queue Stats
204W - 189L
1,595 Elo+
Solo
Saati
Saati
Nulity
Saati
Level 90
Champion Stats
12W - 10L
1,592 SR
Queue Stats
342W - 350L
1,543 Elo+
Party 2
Terminus
Terminus
Overflop
Terminus
Level 70
Champion Stats
28W - 16L
1,621 SR
Queue Stats
153W - 156L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Amerek
Grohk
52
5 / 2 / 8
1,991
249
68,659
26,501
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
Fooners
Ying
35
0 / 5 / 8
1,559
195
17,229
30,945
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
2 / 10 / 5
1,442
180
31,236
40,903
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Saati
T2Room
Saati
46
7 / 5 / 4
2,030
254
55,812
30,108
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

42
2 / 9 / 4
1,758
220
31,429
72,863
41,170
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
13 / 1 / 13
3,145
393
67,984
80,487
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kasumi
Higgons
Kasumi
55
3 / 6 / 9
2,052
257
27,355
21,609
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

35
2 / 3 / 19
3,094
387
20,413
21,580
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
Nulity
Saati
50
6 / 3 / 12
2,792
349
54,942
29,768
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
Overflop
Terminus
42
7 / 2 / 9
2,565
321
30,626
50,921
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 36s
Objective Time
9m 30s
45
Kill Participation
93
16
Kills
31
31
Deaths
15
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Grohk
Amerek
Grohk
5
2
8
4.5
W
13
1
13
19.5
L
Ying
Fooners
Ying
0
5
8
0.8
L
2
10
5
0.45
W
Kasumi
Higgons
Kasumi
3
6
9
1.25
W
2
3
19
3.83
W
Saati
Nulity
Saati
6
3
12
4
W
Terminus
Overflop
Terminus
7
2
9
5.75
L
Saati
T2Room
Saati
7
5
4
1.8
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,365
Damage
201,320
201,320
Taken
204,365
41,170
Shielding
0
99,418
Healing
134,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Amerek
Grohk
68,659
26,121
24,331
15,086
26,501
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,984
67,984
0
13,759
80,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Ying
Fooners
Ying
17,229
17,229
38,984
13,767
30,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,236
29,112
0
4,277
40,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
Higgons
Kasumi
27,355
24,235
0
462
21,609
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,413
5,013
90,371
13,489
21,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Saati
Nulity
Saati
54,942
43,285
0
2,115
29,768
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Overflop
Terminus
30,626
25,216
180
13,815
50,921
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Saati
T2Room
Saati
55,812
45,279
0
1,829
30,108
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
31,429
22,515
0
1,144
72,863
41,170
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role