Player Matchup
VS
Match Stats
![Eerie Presence](https://static.paladins.guru/i/items/15346.jpg)
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.
Level 1
![Ritual Magic](https://static.paladins.guru/i/items/15353.jpg)
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
![Swift Spirits](https://static.paladins.guru/i/items/15355.jpg)
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Surf](https://static.paladins.guru/i/items/14664.jpg)
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
![Salvage](https://static.paladins.guru/i/items/15067.jpg)
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
![Tidal Grace](https://static.paladins.guru/i/items/14903.jpg)
Tidal Grace
Shell Shield
Heal for 110 every 1s while Shell Shield is active.
Level 2
![Carapace](https://static.paladins.guru/i/items/14900.jpg)
Carapace
Shell Shield
Increase the Health of Shell Shield by 800.
Level 4
![Barrier Reef](https://static.paladins.guru/i/items/14864.jpg)
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
![Half Shell](https://static.paladins.guru/i/items/16525.jpg)
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
![Seething Hatred](https://static.paladins.guru/i/items/14654.jpg)
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Level 1
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Follow the Scent](https://static.paladins.guru/i/items/14827.jpg)
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
![Lung Capacity](https://static.paladins.guru/i/items/14087.jpg)
Lung Capacity
Fire Spit
Heal for 200 for each enemy hit with Fire Spit.
Level 4
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![Guts](https://static.paladins.guru/i/items/19567.jpg)
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
![Spirited](https://static.paladins.guru/i/items/19563.jpg)
Spirited
Armor
Increase your maximum Health by 250
Level 5
![Perseverance](https://static.paladins.guru/i/items/19571.jpg)
Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1
![Primeval Might](https://static.paladins.guru/i/items/19595.jpg)
Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1
![Evanescent](https://static.paladins.guru/i/items/19619.jpg)
Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3
![Inner Strength](https://static.paladins.guru/i/items/19623.jpg)
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
![Spring Forward](https://static.paladins.guru/i/items/13405.jpg)
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5
![Rewind](https://static.paladins.guru/i/items/13414.jpg)
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
![Encouragement](https://static.paladins.guru/i/items/15068.jpg)
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
![Harmony](https://static.paladins.guru/i/items/15166.jpg)
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
![Spring Bloom](https://static.paladins.guru/i/items/13391.jpg)
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
![Resonance](https://static.paladins.guru/i/items/16366.jpg)
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
![Safe Haven](https://static.paladins.guru/i/items/24509.jpg)
Safe Haven
Armor
Increase your Healing received by 18% while Stasis Field is active.
Level 3
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 450.
Level 3
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Deja vu](https://static.paladins.guru/i/items/24477.jpg)
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Step Off](https://static.paladins.guru/i/items/27523.jpg)
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Level 2
![Plated Leggings](https://static.paladins.guru/i/items/27525.jpg)
Plated Leggings
Reduce Damage taken by 3% for 1.5s after using Blast Back.
Level 1
![Grab and Go](https://static.paladins.guru/i/items/27524.jpg)
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 5.
Level 5
![Designer Armor](https://static.paladins.guru/i/items/27535.jpg)
Designer Armor
Increase your maximum Health by 200.
Level 5
![Window of Opportunity](https://static.paladins.guru/i/items/27509.jpg)
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
![Spirit Arrows](https://static.paladins.guru/i/items/24557.jpg)
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3
![Full Moon](https://static.paladins.guru/i/items/24565.jpg)
Full Moon
Lunar Leap
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Level 5
![Sacrifice](https://static.paladins.guru/i/items/24663.jpg)
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.