Player Matchup

Evie
Evie
TotoTheGamerS
Evie
Level 313
Champion Stats
1W - 0L
1,773 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ying
Ying
Wintorino
Ying
Level 31
Champion Stats
2W - 1L
1,742 SR
Queue Stats
4W - 3L
1,425 Elo+
Party 1
Saati
Saati
execiyabavetenn
Saati
Level 24
Champion Stats
2W - 0L
1,742 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1
Octavia
Octavia
razhnak
Octavia
Level 999
Champion Stats
7W - 6L
1,564 SR
Queue Stats
470W - 462L
1,557 Elo+
Solo
Fernando
Fernando
woshiwinni
Fernando
Level 277
Champion Stats
42W - 41L
1,612 SR
Queue Stats
103W - 113L
1,567 Elo+
Solo
Team Averages
Level 329
1,687 SR
1,508 Elo+

VS

Team Averages
Level 495
1,538 SR
1,619 Elo+
Evie
Evie
ArminbIack
Evie
Level 52
Champion Stats
0W - 2L
1,445 SR
Queue Stats
22W - 6L
1,793 Elo+
Solo
Cassie
Cassie
JackCarter1969
Cassie
Level 999
Champion Stats
264W - 277L
1,547 SR
Queue Stats
700W - 722L
1,576 Elo+
Solo
Jenos
Jenos
SiMpSonPrT
Jenos
Level 999
Champion Stats
7W - 9L
1,504 SR
Queue Stats
78W - 94L
1,598 Elo+
Solo
Maeve
Maeve
SpoconyViking
Maeve
Level 243
Champion Stats
0W - 1L
1,538 SR
Queue Stats
2W - 5L
1,454 Elo+
Solo
Ash
Ash
TrooperVS
Ash
Level 184
Champion Stats
14W - 10L
1,653 SR
Queue Stats
153W - 122L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 5 / 9
2,786
557
29,911
18,344
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ying
14
6 / 8 / 10
2,380
476
14,010
19,315
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

12
16 / 6 / 8
3,205
641
61,780
17,478
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Octavia
razhnak
Octavia
57
7 / 7 / 10
2,630
526
23,794
25,467
19,845
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
woshiwinni
Fernando
16
3 / 7 / 14
2,630
526
24,506
35,248
28,751
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
11 / 10 / 8
3,049
610
45,451
33,710
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

60
5 / 6 / 6
2,290
458
19,707
25,985
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 40%.

Level 5

Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
60
4 / 7 / 22
3,405
681
10,174
21,985
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 11 / 3
2,232
446
12,616
31,904
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

52
9 / 6 / 11
2,775
555
27,904
40,417
18,576
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
90
Kill Participation
83
39
Kills
33
33
Deaths
40
51
Assists
50
Player
Kills
Deaths
Assists
KDA
L
11
10
8
1.5
L
5
6
6
1.33
L
Jenos
4
7
22
2.14
L
4
11
3
0.5
W
7
5
9
2.3
L
9
6
11
2.42
W
Ying
6
8
10
1.38
W
16
6
8
3.33
W
Octavia
razhnak
Octavia
7
7
10
1.71
W
Fernando
woshiwinni
Fernando
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,001
Damage
115,852
115,852
Taken
154,001
48,596
Shielding
18,576
32,669
Healing
61,686
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,451
45,051
859
7,089
33,710
0

Level 2

Level 1

L
19,707
15,539
0
3,267
25,985
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
10,174
8,866
41,029
6,329
21,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
12,616
9,917
0
3,113
31,904
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
29,911
29,271
0
5,801
18,344
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,904
25,204
0
0
40,417
18,576
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
14,010
13,640
11,218
5,489
19,315
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
61,780
55,064
0
320
17,478
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

W
Octavia
razhnak
Octavia
23,794
21,244
750
4,735
25,467
19,845

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
woshiwinni
Fernando
24,506
11,907
0
4,356
35,248
28,751
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role