Player Matchup

Vivian
Vivian
H4V4K
Vivian
Level 119
Champion Stats
33W - 24L
1,596 SR
Queue Stats
145W - 147L
1,570 Elo+
Solo
Raum
Raum
Jacuna007
Raum
Level 999
Champion Stats
11W - 10L
1,578 SR
Queue Stats
267W - 251L
1,557 Elo+
Solo
Barik
Barik
TrueTruly
Barik
Level 110
Champion Stats
2W - 2L
1,768 SR
Queue Stats
159W - 141L
1,580 Elo+
Party 1
Dredge
Dredge
WhamBamTySam
Dredge
Level 183
Champion Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,575 Elo+
Party 1
Seris
Seris
toñofar43
Seris
Level 354
Champion Stats
12W - 10L
1,654 SR
Queue Stats
320W - 301L
1,537 Elo+
Solo
Team Averages
Level 353
1,619 SR
1,564 Elo+

VS

Team Averages
Level 504
1,610 SR
1,550 Elo+
Kasumi
Kasumi
AdorableAmbiee
Kasumi
Level 999
Champion Stats
7W - 6L
1,674 SR
Queue Stats
381W - 379L
1,572 Elo+
Solo
Fernando
Fernando
BatM5
Fernando
Level 884
Champion Stats
24W - 28L
1,562 SR
Queue Stats
645W - 603L
1,584 Elo+
Party 2
Lillith
Lillith
STAiN46
Lillith
Level 175
Champion Stats
25W - 24L
1,608 SR
Queue Stats
456W - 437L
1,587 Elo+
Party 2
Ruckus
Ruckus
Symboosis
Ruckus
Level 428
Champion Stats
301W - 228L
1,708 SR
Queue Stats
521W - 519L
1,559 Elo+
Party 2
Seris
Seris
birddog2517
Seris
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
H4V4K
Vivian
36
4 / 3 / 12
2,540
318
80,767
17,168
7,147
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Raum
59
4 / 2 / 9
2,517
315
52,711
86,091
5,055
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 50 Ammo after activating Ignition.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Barik
TrueTruly
Barik
60
4 / 3 / 9
2,583
323
46,474
40,129
40,623
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
32
11 / 1 / 6
2,738
342
60,063
18,281
600
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Seris
60
2 / 1 / 14
2,861
358
15,889
15,399
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 6 / 0
1,405
176
28,513
25,736
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
BatM5
Fernando
60
1 / 5 / 4
1,685
211
61,624
70,703
32,888
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
STAiN46
Lillith
57
1 / 3 / 4
1,940
243
15,424
29,548
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
Symboosis
Ruckus
32
3 / 6 / 7
2,092
262
48,531
99,285
23,443
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

27
2 / 5 / 3
1,447
181
22,976
30,632
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
1m 52s
75
Kill Participation
28
25
Kills
10
10
Deaths
25
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Fernando
BatM5
Fernando
1
5
4
0.6
W
Vivian
H4V4K
Vivian
4
3
12
3.33
W
Raum
4
2
9
4.25
L
Lillith
STAiN46
Lillith
1
3
4
1
L
Ruckus
Symboosis
Ruckus
3
6
7
1.08
W
Barik
TrueTruly
Barik
4
3
9
2.83
W
Dredge
11
1
6
14
L
2
5
3
0.7
W
Seris
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,904
Damage
177,068
177,068
Taken
255,904
53,425
Shielding
56,331
98,325
Healing
146,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,513
19,811
0
3,604
25,736
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
BatM5
Fernando
61,624
28,803
0
1,844
70,703
32,888
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vivian
H4V4K
Vivian
80,767
68,757
0
94
17,168
7,147

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
52,711
36,995
0
26,382
86,091
5,055
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
STAiN46
Lillith
15,424
10,967
95,587
90
29,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ruckus
Symboosis
Ruckus
48,531
35,038
0
2,090
99,285
23,443
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Barik
TrueTruly
Barik
46,474
46,474
0
7,585
40,129
40,623

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
60,063
49,993
0
3,331
18,281
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
22,976
18,890
35,018
7,873
30,632
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
15,889
13,793
48,247
12,686
15,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role