Player Matchup

Androxus
Androxus
IMissJuice
Androxus
Level 999
Champion Stats
33W - 23L
1,729 SR
Queue Stats
263W - 156L
1,795 Elo+
Solo
Talus
Talus
Makimâ
Talus
Level 602
Champion Stats
18W - 8L
1,747 SR
Queue Stats
639W - 469L
1,784 Elo+
Solo
Octavia
Octavia
SyntheticNutmilk
Octavia
Level 98
Champion Stats
8W - 5L
1,524 SR
Queue Stats
202W - 160L
1,682 Elo+
Solo
Makoa
Makoa
shaqib12389
Makoa
Level 302
Champion Stats
21W - 20L
1,580 SR
Queue Stats
374W - 343L
1,671 Elo+
Solo
Ying
Ying
slimshady x67
Ying
Level 518
Champion Stats
73W - 64L
1,567 SR
Queue Stats
1,913W - 1,903L
1,519 Elo+
Solo
Team Averages
Level 504
1,629 SR
1,690 Elo+

VS

Team Averages
Level 618
1,575 SR
1,617 Elo+
ColombiaJalce
Unknown
Level 581
Champion Stats
1W - 3L
1,500 SR
Queue Stats
105W - 86L
1,677 Elo+
Solo
Lian
Lian
ElsäLamî
Lian
Level 999
Champion Stats
5W - 5L
1,660 SR
Queue Stats
342W - 341L
1,566 Elo+
Solo
Lillith
Lillith
JaxnAttraction
Lillith
Level 38
Champion Stats
9W - 16L
1,474 SR
Queue Stats
41W - 44L
1,572 Elo+
Solo
Buck
Buck
ViagrαEnjoyeʀ
Buck
Level 700
Champion Stats
1W - 2L
1,573 SR
Queue Stats
187W - 144L
1,643 Elo+
Solo
Barik
Barik
Waigel
Barik
Level 771
Champion Stats
24W - 13L
1,666 SR
Queue Stats
369W - 361L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
IMissJuice
Androxus
56
10 / 0 / 10
2,250
375
54,084
21,795
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Talus
Makimâ
Talus
60
10 / 1 / 2
1,943
324
23,482
14,968
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

34
4 / 0 / 7
1,932
322
27,007
6,230
6,325
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
0 / 1 / 2
1,966
328
16,450
37,209
12,348
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

55
0 / 0 / 13
1,982
330
1,859
2,153
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 7 / 0
826
138
2,948
16,822
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

59
0 / 5 / 1
986
164
19,089
22,584
0
Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

13
0 / 5 / 1
1,151
192
19,370
25,705
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

53
1 / 2 / 0
918
153
14,576
14,170
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Barik
Waigel
Barik
59
1 / 5 / 0
1,252
209
26,372
43,601
36,413
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 50s
Objective Time
26s
58
Kill Participation
4
24
Kills
2
2
Deaths
24
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
5
1
0.1
W
Androxus
IMissJuice
Androxus
10
0
10
15
L
0
5
1
0.1
W
Talus
Makimâ
Talus
10
1
2
11
W
4
0
7
7.5
L
1
2
0
0.5
L
Barik
Waigel
Barik
1
5
0
0.2
W
0
1
2
1
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,882
Damage
82,355
82,355
Taken
122,882
18,673
Shielding
36,413
62,747
Healing
44,537
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,948
1,833
0
67
16,822
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,089
17,489
0
2,548
22,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
IMissJuice
Androxus
54,084
44,678
0
1,591
21,795
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,370
3,521
31,254
112
25,705
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Talus
Makimâ
Talus
23,482
22,877
0
6,852
14,968
0

Level 1

W
27,007
25,503
700
0
6,230
6,325
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
14,576
11,697
0
6,690
14,170
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Waigel
Barik
26,372
26,372
0
3,866
43,601
36,413
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,450
16,050
0
2,754
37,209
12,348
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
1,859
1,859
48,986
1,864
2,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role