Player Matchup

Jenos
Jenos
Aylinto
Jenos
Level 89
Champion Stats
57W - 54L
1,508 SR
Queue Stats
83W - 66L
1,477 Elo+
Party 2
Seris
Seris
CENKHOCA
Seris
Level 208
Champion Stats
45W - 29L
1,688 SR
Queue Stats
105W - 94L
1,587 Elo+
Party 2
Koga
Koga
Lucas Lima Pro
Koga
Level 98
Champion Stats
229W - 161L
1,621 SR
Queue Stats
298W - 258L
1,546 Elo+
Party 1
Tyra
Tyra
mclovinn_013
Tyra
Level 166
Champion Stats
419W - 371L
1,488 SR
Queue Stats
566W - 563L
1,421 Elo+
Party 1
Ruckus
Ruckus
richycj133
Ruckus
Level 236
Champion Stats
5W - 1L
1,749 SR
Queue Stats
123W - 140L
1,525 Elo+
Solo
Team Averages
Level 159
1,611 SR
1,511 Elo+

VS

Team Averages
Level 144
1,550 SR
1,532 Elo+
Betty la Bomba
Betty la Bomba
DiaMoRrr
Betty la Bomba
Level 212
Champion Stats
26W - 20L
1,611 SR
Queue Stats
597W - 562L
1,567 Elo+
Solo
Koga
Koga
Lewis_1035
Koga
Level 94
Champion Stats
31W - 27L
1,680 SR
Queue Stats
130W - 132L
1,540 Elo+
Solo
Grohk
Grohk
Teee995
Grohk
Level 106
Champion Stats
2W - 2L
1,333 SR
Queue Stats
66W - 59L
1,504 Elo+
Solo
Willo
Willo
darvell
Willo
Level 110
Champion Stats
60W - 42L
1,539 SR
Queue Stats
155W - 157L
1,466 Elo+
Solo
Terminus
Terminus
gupirak
Terminus
Level 197
Champion Stats
8W - 10L
1,586 SR
Queue Stats
169W - 157L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Aylinto
Jenos
25
8 / 12 / 45
4,882
257
35,070
51,144
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Seris
CENKHOCA
Seris
55
27 / 10 / 33
5,514
290
102,113
87,272
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

26
27 / 10 / 29
5,405
284
99,486
78,391
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

23
17 / 8 / 30
4,696
247
118,389
50,801
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
richycj133
Ruckus
57
13 / 10 / 42
5,502
290
84,420
140,942
92,628
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DiaMoRrr
Betty la Bomba
49
16 / 18 / 11
4,423
233
95,061
70,490
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 40%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

44
13 / 24 / 13
4,441
234
86,004
75,650
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grohk
Teee995
Grohk
50
5 / 19 / 18
4,130
217
49,502
86,889
7,747
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Willo
darvell
Willo
42
9 / 12 / 15
3,318
175
79,930
44,649
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Terminus
gupirak
Terminus
54
7 / 14 / 20
4,524
238
98,053
161,800
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
8m 11s
271
Kill Participation
127
92
Kills
50
50
Deaths
87
179
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jenos
Aylinto
Jenos
8
12
45
2.54
W
Seris
CENKHOCA
Seris
27
10
33
4.35
L
Betty la Bomba
DiaMoRrr
Betty la Bomba
16
18
11
1.19
L
13
24
13
0.81
W
27
10
29
4.15
L
Grohk
Teee995
Grohk
5
19
18
0.74
L
Willo
darvell
Willo
9
12
15
1.38
L
Terminus
gupirak
Terminus
7
14
20
1.21
W
17
8
30
4
W
Ruckus
richycj133
Ruckus
13
10
42
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,478
Damage
408,550
408,550
Taken
439,478
92,628
Shielding
7,747
261,788
Healing
200,596
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Aylinto
Jenos
35,070
17,091
108,140
17,769
51,144
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
CENKHOCA
Seris
102,113
86,394
50,618
31,182
87,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
DiaMoRrr
Betty la Bomba
95,061
54,346
1,852
16,086
70,490
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
86,004
70,854
0
7,286
75,650
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
99,486
85,929
6,083
26,340
78,391
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
Teee995
Grohk
49,502
31,708
85,912
44,199
86,889
7,747

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
darvell
Willo
79,930
45,367
0
4,498
44,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
gupirak
Terminus
98,053
37,641
0
40,763
161,800
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
118,389
44,692
0
3,554
50,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Ruckus
richycj133
Ruckus
84,420
65,716
0
18,102
140,942
92,628
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role