Player Matchup

Grohk
Grohk
FineTouch
Grohk
Level 407
Champion Stats
2W - 4L
1,563 SR
Queue Stats
34W - 66L
1,414 Elo+
Party 1
Imani
Imani
Vigilante2084
Imani
Level 193
Champion Stats
1W - 1L
1,784 SR
Queue Stats
118W - 76L
1,696 Elo+
Party 2
Sha Lin
Sha Lin
watchingoutlaw
Sha Lin
Level 247
Champion Stats
2W - 5L
1,483 SR
Queue Stats
151W - 168L
1,512 Elo+
Solo
Willo
Willo
xPerinatoRx
Willo
Level 325
Champion Stats
0W - 1L
1,522 SR
Queue Stats
32W - 54L
1,432 Elo+
Party 1
Atlas
Atlas
драгонихт
Atlas
Level 999
Champion Stats
13W - 16L
1,538 SR
Queue Stats
664W - 461L
1,663 Elo+
Party 2
Team Averages
Level 434
1,578 SR
1,544 Elo+

VS

Team Averages
Level 526
1,584 SR
1,604 Elo+
Seris
Seris
Br0kenLink
Seris
Level 285
Champion Stats
15W - 4L
1,764 SR
Queue Stats
149W - 107L
1,643 Elo+
Party 4
Vora
Vora
Esdoor
Vora
Level 335
Champion Stats
17W - 9L
1,587 SR
Queue Stats
34W - 25L
1,615 Elo+
Party 3
Fernando
Fernando
MackVision
Fernando
Level 999
Champion Stats
111W - 103L
1,535 SR
Queue Stats
692W - 690L
1,536 Elo+
Solo
Pip
Pip
NTVF
Pip
Level 225
Champion Stats
27W - 14L
1,664 SR
Queue Stats
93W - 82L
1,585 Elo+
Party 3
Jenos
Jenos
gabriellelili
Jenos
Level 785
Champion Stats
4W - 3L
1,370 SR
Queue Stats
323W - 276L
1,643 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
FineTouch
Grohk
59
1 / 5 / 10
4,768
477
21,194
24,897
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

48
4 / 7 / 8
4,408
441
48,666
32,143
750
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
3 / 7 / 2
3,832
383
39,115
31,202
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
4 / 14 / 6
4,370
437
70,237
37,295
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

60
8 / 5 / 6
5,140
514
60,489
95,729
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
60
2 / 3 / 13
4,749
475
35,153
26,514
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
Esdoor
Vora
56
21 / 9 / 4
4,976
498
63,994
49,760
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
MackVision
Fernando
60
5 / 1 / 10
5,526
553
65,529
84,973
94,618
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Pip
NTVF
Pip
57
3 / 3 / 12
4,899
490
32,236
41,719
10,187
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

60
7 / 4 / 17
4,957
496
24,354
36,735
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
10m 25s
52
Kill Participation
94
20
Kills
38
38
Deaths
20
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Seris
2
3
13
2.83
W
Vora
Esdoor
Vora
21
9
4
2.56
L
Grohk
FineTouch
Grohk
1
5
10
1.2
W
Fernando
MackVision
Fernando
5
1
10
10
W
Pip
NTVF
Pip
3
3
12
3
L
4
7
8
1.14
W
7
4
17
3.88
L
3
7
2
0.57
L
4
14
6
0.5
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,701
Damage
221,266
221,266
Taken
239,701
750
Shielding
104,805
98,330
Healing
193,431
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
35,153
28,918
61,415
13,716
26,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Vora
Esdoor
Vora
63,994
46,826
0
6,022
49,760
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grohk
FineTouch
Grohk
21,194
8,780
60,868
13,041
24,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
MackVision
Fernando
65,529
35,458
0
2,432
84,973
94,618

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Pip
NTVF
Pip
32,236
27,466
25,697
20,811
41,719
10,187

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,666
27,892
0
5,070
32,143
750

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
24,354
13,227
51,981
11,357
36,735
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
39,115
39,115
0
4,643
31,202
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
70,237
46,829
0
0
37,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
60,489
60,489
0
14,708
95,729
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role